Fiend
(Generated 73 times)Namelist | None |
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Tags | The witcher
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Rank | Veteran |
Race | Deer |
Cult rank | None |
Notes | Regeneration: heal up to his Healing Rate in rounds. Hypnosis: can spend his action to open his third eye. Anyone looking at him must resist his Invocation with Will Power or gets Hypnotized, while suffering for this, attacks, parries and evading is one grade harder, and the targets are blind to the terrain. This perdures for 1d6+1 rounds. On combat, prefers to charge and attack with horns. If cornered, uses his hypnotic eye. +5 AP against non-silver weapons. |
Creator | jaum |
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Standard skills
Athletics | STR+DEX+4d10+20 | Brawn | STR+SIZ+4d10+20 | Endurance | CON+CON+4d10+20 |
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Evade | DEX+DEX+4d10+20 | Perception | INT+POW+4d10+20 | Unarmed | STR+DEX+4d10+20 |
Willpower | POW+POW+4d10+20 |
Magic skills
Invocation | INT+POW+4d10+20 |
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Combat styles
Feral Charger | STR+DEX+4d10+20 |
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Weapon options
1-handed weaponsAmount: 0
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2-handed weaponsAmount: 0 |
Ranged weaponsAmount: 0 |
ShieldsAmount: 0 |
Custom weapons
Name | Type | Damage | Size | Reach | Range | SpecialFX | Dam. mod. |
Natural weapon |
AP | HP |
---|---|---|---|---|---|---|---|---|---|---|
Claws | 1h-melee | 1d10 | E | L | - | Bleed, Grip | Y | Y | ||
Bite | 1h-melee | 1d12 | E | M | - | Bleed, Grip | Y | Y | ||
Horns | 1h-melee | 1d12 | E | L | - | None | Y | Y | 4 |