Natrid
(Generated 28 times)Namelist | None |
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Tags | Cloud forest Fantasy Glorantha High plateau Insect Jungle Lyonesse Monster island
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Rank | Veteran |
Race | Scorpion, Giant |
Cult rank | None |
Notes | Natrids are giant relatives of scorpions. They have wider bodies and thinner tails, although the sting is still prominent. Natrids are easy to train, and they are bred as beasts of burden. |
Creator | hkokko |
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Non-random features
List | Feature |
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Ability | ***Adhering*** Can move on vertical surfaces and even on a ceiling at half normal Movement rate. |
Ability | ***Formidable Natural Weapons*** - Can actively parry or deflect attacks using its natural weapons. (Mythras Core 214-218) |
Ability | ***Venomous*** Has a venomous attack. May use Inject Venom Special effect |
Ability | ***Burrower*** Can tunnel through the specified ground type at its normal Movement rate |
Basic Poison | ***Scorpion poison*** It acts on the next round after injection and inflicts Agony on the location. After a further hour the venom slowly breaks down the tissue, causing the location to additionally lose 1 Hit Point per hour, which normally results in the loss of the limb (or death of the victim if head or torso) unless the poison is success- fully treated. |
Standard skills
Athletics | STR+DEX+30 | Brawn | STR+SIZ+1d10+25 | Endurance | CON+CON+22 |
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Evade | DEX+DEX+42 | Perception | INT+POW+44 | Stealth | DEX+INT+45 |
Willpower | POW+POW+40 |
Combat styles
Scuttling Horror | STR+DEX+40 |
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Weapon options
1-handed weaponsAmount: 2
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2-handed weaponsAmount: 0 |
Ranged weaponsAmount: 0 |
ShieldsAmount: 0 |
Custom weapons
Name | Type | Damage | Size | Reach | Range | SpecialFX | Dam. mod. |
Natural weapon |
AP | HP |
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Pincer | 1h-melee | 1d8 | H | L | - | Y | Y | as per pincer | ||
Sting (Poison) | 1h-melee | 1d6 | L | VL | - | Y | Y | as per sting |