Centaur
(Generated 252 times)
| Namelist | Pseudo Greek/Assyrian males (View names) |
|---|---|
| Tags | Meeros
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| Rank | Skilled |
| Race | Centaur |
| Cult rank | None |
| Notes | The centaur’s anatomy means that the Damage Modifier and Hit Points for its upper half are figured using STR x2 and CON x2. |
| Creator | raleel |
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Non-random features
| List | Feature |
|---|---|
| Ability | ***Trample*** - Roll on Athletics to trample beings with up to half its SIZ. Damage = 2x creature’s base Damage Modifier. Increases the Size of the attack by one step. If immobile may trample a prone opponent by using an Action Point. Trample is Free Action if moving or charging over an opponent |
Standard skills
| Athletics | STR+DEX+30 | Brawn | STR+SIZ+24 | Endurance | CON+CON+30 |
|---|---|---|---|---|---|
| Evade | DEX+DEX+40 | Insight | INT+POW+30 | Locale | INT+INT+40 |
| Perception | INT+POW+20 | Unarmed | STR+DEX+30 | Willpower | POW+POW+30 |
Professional skills
| Teach | INT+CHA+40 |
|---|
Custom skills
| Lore (Various) | INT+INT+40 | Musicianship | DEX+CHA+40 |
|---|
Combat styles
| Centaur Warrior | STR+DEX+40 |
|---|
Weapon options
1-handed weaponsAmount: 3
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2-handed weaponsAmount: 0
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Ranged weaponsAmount: 1
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ShieldsAmount: 1
|
Custom weapons
| Name | Type | Damage | Size | Reach | Range | SpecialFX | Dam. mod. |
Natural weapon |
AP | HP |
|---|---|---|---|---|---|---|---|---|---|---|
| Trample | 1h-melee | 2d10 | H | M | - | Bash, Stun | N | Y | As for Leg | |
| Hooves | 1h-melee | 1d6+1d4 | L | M | - | Bash, Stun | N | Y | As for Leg | |
Folk spells
Amount: D2| Spell | Prob. | Spell | Prob. | Spell | Prob. | Spell | Prob. | Bladesharp | 1 | Protection | 1 | Repair | 1 | Spiritshield | 1 |
|---|---|---|---|---|---|---|---|
| Vigour | 2 |
