Wyrm
(Generated 65 times)
| Namelist | None |
|---|---|
| Tags | Korantia Thennla
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| Rank | Novice |
| Race | Wyrm |
| Cult rank | None |
| Notes | Abilities: Cold Blooded, Dark Sight, Flying, Formidable Natural Weapons Wyrms are serpentine, legless, winged relatives of dragons. Possessed of intelligence akin to that of a human, a wyrm is a patient, dangerous foe but it lacks the superior insight and intelligence of a true dragon. Solitary hunters, it is very rare to find a group of wyrms acting in concert, though sometimes a few individuals will join together for a common purpose. Unlike dragons, wyrms cannot use mag |
| Creator | raleel |
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Standard skills
| Athletics | STR+DEX+30 | Brawn | STR+SIZ+30 | Endurance | CON+CON+30 |
|---|---|---|---|---|---|
| Evade | DEX+DEX+30 | Influence | CHA+CHA+30 | Perception | INT+POW+30 |
| Unarmed | STR+DEX+30 | Willpower | POW+POW+30 |
Combat styles
| Death and Destruction (Bite,Tail Sweep) | STR+DEX+30 |
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Weapon options
1-handed weaponsAmount: 2
|
2-handed weaponsAmount: 0 |
Ranged weaponsAmount: 0 |
ShieldsAmount: 0 |
Custom weapons
| Name | Type | Damage | Size | Reach | Range | SpecialFX | Dam. mod. |
Natural weapon |
AP | HP |
|---|---|---|---|---|---|---|---|---|---|---|
| Bite | 1h-melee | 1d10 | H | VL | - | Bleed | Y | Y | As for Head | |
| Tail | 1h-melee | 2d6 | M | M | - | Bash, Entangle, Grip | Y | Y | As for Tail | |
