Slithering Pass Mages

(Generated 30 times)
Namelist Generic fantasy names (View names)
Classic fantasy
Rank Skilled
Race Human
Cult rank Proven
Notes These are the Mages hired by The Architect to further damage relations and interrupt trade between the Rosewaldian Empire and the Ophidian tribes to the North of the Snowcap mountain range. They occupy an abandoned fort/watchtower guarding the Rosewaldian side entrance. It presides over the ancient battle scars from the Invasion of the Snowcaps by the Rosewaldians led against the Dragonlord of the Ashlands
STR 3d6
CON 3d6
SIZ 2d6+6
DEX 3d6
INT 2d6+6
POW 2d6+6
CHA 3d6
D20Hit locationArmor
01-03 Right leg 2
04-06 Left leg 2
07-09 Abdomen 2
10-12 Chest 2
13-15 Right arm 2
16-18 Left arm 2
19-20 Head 2
Movement 20
Natural armor No

Standard skills

Athletics STR+DEX+40 Brawn STR+SIZ+40 Deceit INT+CHA+40
Endurance CON+CON+40 Evade DEX+DEX+40 Influence CHA+CHA+40
Insight INT+POW+40 Perception INT+POW+40 Unarmed STR+DEX+40
Willpower POW+POW+40

Custom skills

Arcane Knowledge INT+INT+40 Arcane Casting INT+POW+40

Combat styles

Primary Combat StyleSTR+DEX+40

Weapon options

1-handed weapons

Amount: 1
Club (1)
Dagger (1)
Knife (1)

2-handed weapons

Amount: 0

Ranged weapons

Amount: 0


Amount: 0