(Generated 72 times)
Namelist None
Rank Novice
Race Wolf
Cult rank None
Notes The barghest resembles an oversized mastiff, either pure white or pure black. Its short fur lies flat on its body, creating the impression that its hide is naked, and spines protrude the length of its back. Its eyes shine red and its teeth glow slightly in the dark because of luminescent bacteria in its saliva. It hunts alone or in pairs during breeding season; at other times, it hunts in packs of twelve or more.
STR 2d6+12
CON 2d6+12
SIZ 12+1d6
DEX 2d6+6
INT 3d6
POW 3d6
D20Hit locationArmor
01-02 Right Hind leg 3
03-04 Left Hind Leg 3
05-07 Hindquarters 3
08-10 Forequarters 3
11-13 Right Front Leg 3
14-16 Left Front Leg 3
17-20 Head 3
Movement 50' (15m)
Natural armor Yes

Non-random features

Ability ***Savage*** If grip succeeds on bite it continues to tear the wound open. Spend an Action Point on its turn to automatically roll damage and also gone any negative damage modifier.
Ability ***Echolocation*** Can perceive others that may be either motionless or hidden making stealth roll two grades more difficult
Ability ***Terrifying*** Unopposed Willpower roll. Success -- - shaken for one round and cannot act offensively. Failure - flee in terror. Fumble collapse unconscious from the shock. Critical success - act unhindered. Once per encounter.

Standard skills

Athletics STR+DEX+39+2D10+20+-15 Brawn STR+SIZ+20+2D10+20+-15 Endurance CON+CON+40+2D10+20+-15
Evade DEX+DEX+30+2D10+20+-15 Perception INT+POW+36+2D10+20+-15 Stealth DEX+INT+2D10+20+-15
Swim STR+CON+2D10+20+-15 Willpower POW+POW+30+2D10+20+-15

Professional skills

Survival CON+POW+30 Track INT+CON+30

Custom skills

Track INT+POW+40

Combat styles

Pack Savage (Bite)STR+DEX+45

Weapon options

1-handed weapons

Amount: 2
Bite (100)
claw (1)

2-handed weapons

Amount: 0

Ranged weapons

Amount: 0


Amount: 0

Custom weapons

Name Type Damage Size Reach Range SpecialFX Dam.
Bite 1h-melee 1d6 M T - bleed, grip Y Y 1 4 head
claw 1h-melee 1d4 M M - bleed Y Y 0 0 leg