Rating 4 Knight Errant Security Guard (full kit)

(Generated 108 times)
Namelist None
Tags
Cyberpunk
Modern
Shadowrun
Srm00-03
Rank Novice
Race Human
Cult rank None
Notes This is the “average” security guard for duty at Griffin Biotechnologies. All guards serving at this location have been with the company for at least two years with combat experience. Most have seen action against shadowrunners at other major facilities. They are professional, dedicated members of the Knight Errant team. **Note that internal guards do not normally wear the armor and only carry a pistol and stun baton.** Gear: .45 pistol (gel ammo, no serious or major wounds), .45 SMG (normal ammo), Light Security armor with helmet, stun baton, 2x flash bangs, passcard, flashlight **cyberware**: ARFE/Smartlink, Hearing Dampener, Datajack, Cybereyes (flare comp, Thermographic, linked to ARFE), commlink, ERE (dex and int modded to give extra AP)
Creatorraleel
Stats
STR 12+1d6
CON 12+1d6
SIZ 12+1d6
DEX 12+1d6
INT 12+1d6
POW 12+1d6
CHA 12+1d6
D20Hit locationArmor
01-03 Right leg 7
04-06 Left leg 7
07-09 Abdomen 7
10-12 Chest 7
13-15 Right arm 7
16-18 Left arm 7
19-20 Head 7
Attributes
Movement 6
Natural armor No

Standard skills

Athletics STR+DEX+30 Brawn STR+SIZ+30 Conceal DEX+POW+30
Endurance CON+CON+40 Evade DEX+DEX+40 Influence CHA+CHA+40
Insight INT+POW+30 Perception INT+POW+40 Stealth DEX+INT+40
Unarmed STR+DEX+30 Willpower POW+POW+30

Custom skills

Animal Training POW+CHA+30

Combat styles

Knight Errant TrainingSTR+DEX+40

Weapon options

1-handed weapons

Amount: 4
Dagger (1)
Stun Baton (1)

2-handed weapons

Amount: 0

Ranged weapons

Amount: 2
.45 pistol (1)
.45 SMG (1)
Flash bang (1)

Shields

Amount: 0

Custom weapons

Name Type Damage Size Reach Range SpecialFX Dam.
mod.
Natural
weapon
AP HP
.45 pistol ranged 1d8 - - 50/100/200 Gel, Manstopper N N 0 0
.45 SMG ranged 1d8 - - 50/100/200 Manstopper N N 0 0
Stun Baton 1h-melee 1d4 M M - Incapacitate Y N 0 0
Flash bang ranged 1d4+1 - - 10/20/30 Dazzle (2m) N N 0 0