||Wolves are most active at night but can be roused to activity during the day. Hunting expeditions are highly co-ordinated affairs.
A pack chooses and stalks its prey carefully and attacks, when they happen, consist of successive waves of between three and six animals aiming to incapacitate the prey before tearing out the throat or cutting off air at the windpipe. The alpha male feeds first, followed by the remainder of the pack in an established order. The youngest members of a pack may have to make do with scraps.
In combat wolves rely on their powerful bite rather than their claws. Once a bite takes hold the wolf locks its jaws, and continues to exert pressure through the canines and by vigorously shaking the head, deepening and lengthening the bites. Wolves therefore tend to choose the Grip and Choose Location Special Effects (always aiming for an exposed area). A Gripped victim sustains biting damage throughout the duration of the grip as the wolf worries at the wound.
If the alpha male is forced to flee then the pack follows suit, although braver individuals may attempt to gain status by remaining to fight.
Fleas: Anyone bitten by a mangy wolf is at -5 to all actions for 10 minute unless they succeed at a standard Willpower check, but they can spend an action to scratch away the fleas and remove the distraction.