Enfermat
(Generated 127 times)Namelist | None |
---|---|
Tags | |
Rank | Skilled |
Race | Human |
Cult rank | None |
Notes | Enfemats are Abyssal bearers of disease and filth. They bear a sickening visage of bloated humanoids covered in pustules which admit toxic vapour when burst. Enfemats consist largely of the rotting flesh with little in the way of vital parts or weak points making them particularly tough for relatively lesser demons. Enfemats often have little sense of self-preservation because, even when they are greatly hurt, they feel little pain. AP is only to non magic weapons. Noxious wound: Whenever an emfermat is hit with attack that does damage other than cold toxic gas spews in the wound. All creatures in 5 foot of the emfermat must make an endurance saving throw or take 2 damage to a random location on a failed save through armour as the toxin corrupts the flesh. (none if successful) this extends to any attacks made by the creature, but without the save as the toxic essence is secreted directly into the wound. |
Creator | skarza |
|
|
|
Non-random features
List | Feature |
---|---|
Ability | ***Dark Sight*** ' see’ normally in any level of limited light, even its complete absence. |
Ability | ***Immunity to disease*** |
Ability | ***Immunity to poison*** The creature is immune to all poisons. All creatures without SIZ automatically have this Trait, although it is not specifically listed in their descriptions. |
Ability | ***Immunity(Pain)*** Always pass their Endurance rolls after taking a Serious Wound and do not lose attack actions because of them. Major Wounds affect them normally. |
Standard skills
Athletics | STR+DEX+40 | Brawn | STR+SIZ+40 | Endurance | CON+CON+50 |
---|---|---|---|---|---|
Evade | DEX+DEX+30 | Perception | INT+POW+30 | Unarmed | STR+DEX+40 |
Willpower | POW+POW+20 |
Custom skills
Passion: fearless and painloving | INT+POW+40 |
---|
Combat styles
Fetid warrior | STR+DEX+40 |
---|
Weapon options
1-handed weaponsAmount: 3
|
2-handed weaponsAmount: 1
|
Ranged weaponsAmount: 0 |
ShieldsAmount: 0 |
Custom weapons
Name | Type | Damage | Size | Reach | Range | SpecialFX | Dam. mod. |
Natural weapon |
AP | HP |
---|---|---|---|---|---|---|---|---|---|---|
punch/kick | 1h-melee | 1d3+2 | S | T | - | Grip, Stun Location, Take Weapon | Y | Y | arm/leg | |
Longsword | 1h-melee | 1d8+2 | M | L | - | Bleed, Impale | Y | N | 6 | 12 |
Longsword | 2h-melee | 1d10+2 | L | L | - | Bleed, Impale, Sunder | Y | N | 6 | 13 |