Clay Golem
(Generated 180 times)
Namelist | None |
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Tags | Classic fantasy Construct Golem
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Rank | Veteran |
Race | Human |
Cult rank | None |
Notes | Sculpted from clay, this bulky golem stands head and shoulders taller than most human-sized creatures. It is human shaped, but its proportions are off. Clay golems are often divinely endowed with purpose by priests of great faith. However, clay is a weak vessel for life force. If the golem is damaged, the elemental spirit bound into it can break free. Such a golem runs amok, smashing everything around it until it is destroyed or completely repaired. Abilities***Acid Absorption*** Whenever the golem is subjected to acid point it takes no da mage and instead regains a number of hit points equal to the acid damage dealt. |
Creator | Ledad |
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Non-random features
List | Feature |
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Ability | ***Construct*** Immune to fatigue effects. No detrimental effects of serious and major wounds even though can lose locations. Major Wound to head or chest (choose) will destroy the construct. Require no breath, food, water or any other requirement of life to function. No Willpower skill- immune to any form of mental or emotional domination. (Mythras Core 214-218) |
Ability | ***Dark Sight*** ' see’ normally in any level of limited light, even its complete absence. |
Ability | ***Formidable Natural Weapons*** - Can actively parry or deflect attacks using its natural weapons. (Mythras Core 214-218) |
Ability | ***Frenzy*** When wounded or exposed to a particular substance Willpower roll or enter a frenzy. Duration = CON rounds. Combat actions only on attack or move towards combat - no spells, parries,evades. No fatigue, immune to mental control, no detrimental effects of Serious Wounds, although a Major Wound will still incapacitate.Press Advantage has no effect on it. If still alive, once the frenzy finishes the creature automatically gains a fatigue level of Exhausted. |
Ability | ***Immune to Magic*** |
Ability | ***Immunity to disease*** |
Ability | ***Immunity to mind affecting magic*** |
Ability | ***Immunity to non magical weapons*** |
Ability | ***Immunity to poison*** |
Standard skills
Athletics | STR+DEX+30 | Brawn | STR+SIZ+40 | Endurance | CON+CON+40 |
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Evade | DEX+DEX | Unarmed | STR+DEX | Willpower | POW+POW+30 |
Combat styles
Methodical crushing | STR+DEX+30 |
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Weapon options
1-handed weaponsAmount: 1
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2-handed weaponsAmount: 0 |
Ranged weaponsAmount: 0 |
ShieldsAmount: 0 |
Custom weapons
Name | Type | Damage | Size | Reach | Range | SpecialFX | Dam. mod. |
Natural weapon |
AP | HP |
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Slam | 1h-melee | 1d6 | M | M | - | Unarmed | Y | Y |