Tiger Turtle, Adult

(Generated 12 times)
Namelist None
Tags
Fantasy
Monster island
Sea
Rank Skilled
Race Tiger Turtle
Cult rank None
Notes Moves 2 meters on land. MI pg 276
Creatorlocky09
Stats
STR 2d6+12
CON 2d6+12
SIZ 4d6+12
DEX 2d6+3
INT 2d6+5
POW 2d6
CHA
D20Hit locationArmor
01-03 Right Rear Flipper 1d6+2
04-06 Left Rear Flipper 1d6+2
07-12 Body 1d10+2
13-15 Right Fore Flipper 1d6+2
16-18 Left Fore Flipper 1d6+2
19-20 Head 1d6+2
Attributes
Movement 8
Natural armor Yes

Non-random features

ListFeature
Ability ***Cold-blooded*** One meal a week. Below 15C Strike Rank -6, - 1 AP per round. Below 5C catatonic.
Ability ***Hold Breath*** The creature can hold its breath for extended periods of time. If prepared and remaining fairly static the creature can hold its breath for a number of minutes equal to its CON. This period is halved if the creature is active, such as when swimming or fighting.
Ability ***Swimmer*** Automatically succeeds in everyday moving and manoeuvring whilst swimming unless attempting an unusually difficult task. May substitute the Swim skill for Athletics and Evade rolls whilst in water (Mythras Core 214-218)

Standard skills

Athletics STR+DEX+10 Brawn STR+SIZ+20 Endurance CON+CON+26
Evade DEX+DEX Perception INT+POW+20 Stealth DEX+INT+40
Swim STR+CON+30 Willpower POW+POW+32

Combat styles

Surprising Snapper (Claw, Crush, Snap)STR+DEX+20

Weapon options

1-handed weapons

Amount: 3
Crush (1)
Claw (1)
Snap (1)

2-handed weapons

Amount: 0

Ranged weapons

Amount: 0

Shields

Amount: 0

Custom weapons

Name Type Damage Size Reach Range SpecialFX Dam.
mod.
Natural
weapon
AP HP
Crush 1h-melee 4d6 E T - Y Y 12 14 Body
Claw 1h-melee 1d8 H L - Y Y 6 11 Claw
Snap 1h-melee 1d10 H M - Y Y 6 11 Head