Notes |
Ettins are nocturnal two-headed giants standing around 4 metres (13 ft) tall and resembling hill giants in appearance. However, most scholars agree that they are in fact genetically related to orcs. Their right head is dominant and controls their right arm while their left controls the other. Because of this, their right arm and leg are visibly stronger than the left. Since each head operates its own limbs, they may fight with both arms in combat without penalty. They typically duel-wield large one-handed weapons. Ettins prefer to live in remote locales and lair underground in ruins, dungeons, and caverns. While most of the time they live solitary lives, small ettin tribes are known to exist; however, these tribes never number greater than four or five individuals. They are fond of cave bears and sometimes use one or two to guard their dank smelly lairs. While they have no use for treasure themselves, they have been known to use it to buy the services of orcs or goblins.
In the case of skills based on INT, POW, and CHA, either or both heads may make the noted skill rolls. Any skill roll made by the left head is 1 grade harder to represent that head’s lower intellect. It is at the Games Master’s discretion as to what happens when one head succeeds and one fails on a case-by-case basis. Ettins possess two different Damage Modifiers, the first represents the right arm and the second the left. They also possess two separate Initiatives, with the lower being used if the right head is incapacitated.
While each head controls a separate leg, if one of the heads is rendered unconscious or ‘killed’, the other head can operate both legs at a 2 metre (5 foot) movement penalty and a 1 grade difficulty penalty to any skill roll requiring movement. |