boar big momma
(Generated 30 times)
| Namelist | None |
|---|---|
| Tags | Animal Dorf fort Fantasy Middle north
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| Rank | Skilled |
| Race | Boar, wild |
| Cult rank | None |
| Notes | variants include shroom boar |
| Creator | torvak |
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Non-random features
| List | Feature |
|---|---|
| Ability | ***Trample*** - Roll on Athletics to trample beings with up to half its SIZ. Damage = 2x creature’s base Damage Modifier. Increases the Size of the attack by one step. If immobile may trample a prone opponent by using an Action Point. Trample is Free Action if moving or charging over an opponent |
| Ability | ***Frenzy*** When wounded or exposed to a particular substance Willpower roll or enter a frenzy. Duration = CON rounds. Combat actions only on attack or move towards combat - no spells, parries,evades. No fatigue, immune to mental control, no detrimental effects of Serious Wounds, although a Major Wound will still incapacitate.Press Advantage has no effect on it. If still alive, once the frenzy finishes the creature automatically gains a fatigue level of Exhausted. |
Standard skills
| Athletics | STR+DEX+32 | Brawn | STR+SIZ+33 | Endurance | CON+CON+36 |
|---|---|---|---|---|---|
| Evade | DEX+DEX+10 | Perception | INT+POW+31 | Willpower | POW+POW |
Combat styles
| Goring Grunter (Tusks) | STR+DEX+42 |
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Weapon options
1-handed weaponsAmount: 1
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2-handed weaponsAmount: 0 |
Ranged weaponsAmount: 0 |
ShieldsAmount: 0 |
Custom weapons
| Name | Type | Damage | Size | Reach | Range | SpecialFX | Dam. mod. |
Natural weapon |
AP | HP |
|---|---|---|---|---|---|---|---|---|---|---|
| Tusks | 1h-melee | 1d10 | H | M | - | impale bleed | Y | N | 2 | 7 |
