Cannibal Spirit (Wendigo) Intensity 3

(Generated 44 times)
Namelist None
Rank Novice
Race Spirit
Cult rank None
Notes Monster Island p204 Though rare, cannibal spirits are greatly feared. To be covertly possessed by one of these horrors means that the victim slowly falls, uncomprehending, into a nightmare world which starts with vague dreams of killing rivals and concludes with awakening one morning feasting on the still warm entrails of their closest friends. If such murders cannot be covered up, the possessed victim usually goes insane and flees into hiding, where they eventually end up eating their own body. The driving hunger of a cannibal spirit is ceaseless and dispassionate. They start a possession with a modicum of self control, trying to keep their nocturnal habits hidden from the community, but as suspicions awaken, the possessed individ- ual turns increasingly paranoid and the spirit within becomes desperate to satiate its hunger before it is cast back out to wan- der in search of a new host. Possession is covert The cannibal spirit uses the Athletics, Brawn, Endurance and Evade skills of its host.
INT 3d6
POW 18+1d6
CHA 3d6
D20Hit locationArmor
Movement 6
Natural armor No

Non-random features

Spirit Intensity Intensity 1
Spirit Ability - 1 ***Recurring*** A dissipated spirit can reform. Intensity = days plus recuperate its Magic Points. Seeks often retribution for dissipation.
Spirit Ability: Chaos Rune ***Discorporate*** May move between mundane and Otherworlds at will. In Otherworld immune to magic or physical attacks from corporeal opponents
Spirit Ability Possession - Fetch gains the ability to Possess others – normally an animal of the cult’s totem or the shaman’s body whilst he is discorporate, protecting it from harm.

Standard skills

Discorporate POW+INT+50 Spectral combat POW+CHA+50 Stealth INT+CHA+70
Willpower POW+POW+50

Custom skills

Deceit INT+CHA+50 Insight INT+POW+50 Locale INT+INT+70
Native Tongue INT+CHA+70 Perception INT+POW+70 Cultural Combat Style STR+DEX+70