Slime Deer
(Generated 93 times)Namelist | None |
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Tags | Chaos Genertela Glorantha
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Rank | Novice |
Race | Slime Deer |
Cult rank | None |
Notes | Small woodland deer turned to chaos - head is replaced by a boneless sac. Sc obtains sloshy mass. Turns eventually ordinary deer to slime deer. Squirts acid from the head sac once every 3 rounds. 1d6 acid damage to 1d3 location. |
Creator | hkokko |
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Additional features
Feature | Probability | |
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Chaotic feature | 33% | View items |
Non-random features
List | Feature |
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Ability | ***Chaos Aura*** Tainted by the Chaos rune and other Chaotic creatures can sometimes recognise this. When encountering a creature of Chaos, it can attempt a Willpower roll. If successful, the creature will not be attacked by its enemy, so long as it does not take any hostile action. |
Ability | ***Night Sight*** Partial darkness as illuminated and darkness as partial darkness.(Mythras Core 214-218) |
Ability | ***Faerie Stealth*** Faeries with this ability blend into their surroundings, becoming nearly invisible to regular observation. However, Faerie Stealth is only effective when the faerie is in a suitable environment. For example, a gwarchell (page 6), which shuns light and lives underground, could only use it in darkness. As long as the faerie affected by this power remains motionless, crouched, or pressed against the ground, they cannot be detected by standard visual Perception checks. If they move, an attentive observer might notice the constant changing patterns on their body. Under these circumstances, when an observer tries to interact with the faerie — whether to locate, attack, defend against, etc. — the difficulty of their tests increases by one level. Creatures with other primary senses or magical perception are unaffected by this power. |
Standard skills
Athletics | STR+DEX+30+4D10 | Brawn | STR+SIZ | Endurance | CON+CON+6D10 |
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Evade | DEX+DEX+4D10+2D10 | Perception | INT+POW+9D10 | Stealth | DEX+INT+5D10 |
Willpower | POW+POW+7D10 |
Combat styles
I've Been Slimed | STR+DEX+6D10 |
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Weapon options
1-handed weaponsAmount: 1 |
2-handed weaponsAmount: 0 |
Ranged weaponsAmount: 1
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ShieldsAmount: 0 |
Custom weapons
Name | Type | Damage | Size | Reach | Range | SpecialFX | Dam. mod. |
Natural weapon |
AP | HP |
---|---|---|---|---|---|---|---|---|---|---|
Acid Spray | ranged | 1d6 | M | M | 3 | N | N | 0 | 0 |