Chimera (classic)

(Generated 60 times)
Namelist None
High mountains
Monster island
Rank Skilled
Race Chimera
Cult rank None
Notes +2 Action Point. Generally encountered singly as a guardian RQ6 pg 343.
STR 2d6+12
CON 2d6+6
SIZ 2d6+18
DEX 2d6+9
INT 2d6+6
POW 2d6+6
D20Hit locationArmor
01-02 Serpent Tail 1
03-04 Right Rear Leg 1
05-06 Left Rear Leg 1
07-08 Hindquarters 1
09-10 Goat Head 1
11-14 Forequarters 1
15-16 Right Front Leg 1
17-18 Left Front Leg 1
19-20 Lion Head 2
Movement 10
Natural armor Yes

Additional features

Basic Poison 100% View items

Non-random features

Ability ***Breathe Flame*** The flame covers a cone CON in metres. width of the cone is one quarter of the CON. Any in the flame suffers fire-based damage to all hit locations, Evade halves. Armour Points count as normal unless otherwise noted. A creature can only breathe flame once in a specified time period (usually once per hour or once per day). Further attempts to breathe flame within this time require the creature to pass Endurance rolls with each roll becoming one grade harder, or suffer a level of Fatigue.
Ability ***Immunity to non magical weapons***
Ability ***Multi-Headed*** An additional Combat Action per extra head possessed beyond the first. These are lost as each individual head is incapacitated or severed. Provided one head remains active, the creature can still control its shared body. When a multi-headed crea- ture resists spells which affect emotions or intellect, it rolls individual saves for each still intact head.
Ability ***Venomous*** Has a venomous attack. May use Inject Venom Special effect

Standard skills

Athletics STR+DEX+40 Brawn STR+SIZ+40 Endurance CON+CON+40
Evade DEX+DEX+40 Perception INT+POW+40 Willpower POW+POW+40

Combat styles

Chimeric Chaos(Serpent Head, Goat Head, Lion Head, Claws)STR+DEX+40

Weapon options

1-handed weapons

Amount: 4
Serpent bite (1)
Lion bite (1)
Lion claws (1)
Goat horns (1)

2-handed weapons

Amount: 0

Ranged weapons

Amount: 1
Goat fire breath (1)


Amount: 0

Custom weapons

Name Type Damage Size Reach Range SpecialFX Dam.
Serpent bite 1h-melee 1d4 M L - Inject Y Y 1 9 Tail
Goat fire breath ranged 1d8 - - Con/m Y Y 1 9 Head
Lion bite 1h-melee 1d6 L T - Bleed Y Y 1 9 Head
Lion claws 1h-melee 1d4 L M - Bleed Y Y 1 9 Leg
Goat horns 1h-melee 1d10 L L - Impale Y Y 0 0 Head