Mammoth middle north
(Generated 90 times)Namelist | None |
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Tags | Animal Dorf fort Fantasy Grazelands Middle north
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Rank | Master |
Race | Mammoth |
Cult rank | None |
Notes | RQ6 pg 372. If forced into close combat trunk is used to grip and then throw the opponent as far as possible (1d6+4meters with falling damage) |
Creator | torvak |
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Non-random features
List | Feature |
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Ability | ***Trample*** - Roll on Athletics to trample beings with up to half its SIZ. Damage = 2x creature’s base Damage Modifier. Increases the Size of the attack by one step. If immobile may trample a prone opponent by using an Action Point. Trample is Free Action if moving or charging over an opponent |
Ability | ***Intimidate*** May intimidate opponents as a prelude to combat or to avoid it altogether. Unopposed Willpower roll - a failure - spend the next round moving farther from creature. Fumble - flee at max speed. A critical ignore intimidation during that encounter. Continues for as long as the creature continues to act in a threatening manner |
Standard skills
Athletics | STR+DEX | Brawn | STR+SIZ+30 | Endurance | CON+CON+2d10+26 |
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Evade | DEX+DEX | Perception | INT+POW+2d10+25 | Willpower | POW+POW+2d10+25 |
Combat styles
Tramping Doom | STR+DEX+4D10 |
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Weapon options
1-handed weaponsAmount: 3
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2-handed weaponsAmount: 0 |
Ranged weaponsAmount: 0 |
ShieldsAmount: 0 |
Custom weapons
Name | Type | Damage | Size | Reach | Range | SpecialFX | Dam. mod. |
Natural weapon |
AP | HP |
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Trunk | 1h-melee | 1d10 | C | VL | - | Y | Y | head | ||
Tusks | 1h-melee | 1d12 | C | VL | - | Y | N | 8 | 12 | |
Trample | 1h-melee | 2d10 | C | T | - | Y | Y | hoves |