Chaotic Gigantic Constrictor Snake,Elder

(Generated 51 times)
Namelist None
Tags
Cloud forest
Errinoru
Fantasy
Glorantha
High plateau
Jungle
Monster island
Rank Master
Race Snake, Giant
Cult rank None
Notes
Creatorhkokko
Stats
STR 3d6+15+20
CON 3d6+12
SIZ 3d6+45+20
DEX 3d6+12
INT 2d6+5
POW 2d6
CHA
D20Hit locationArmor
01-03 Tail tip 7
04-05 Mid End-length 7
06-07 Fore End-length 7
08-09 Rear Mid-length 7
10-12 Mid Mid-length 7
13-14 Fore Mid-length 7
15-16 Rear Fore-length 7
17-18 Mid Fore-length 7
19-20 Head 7
Attributes
Movement 8
Natural armor Yes

Additional features

FeatureProbability
Chaotic feature 100% View items

Non-random features

ListFeature
Ability ***Camouflaged*** Attempts to spot suffer a penalty to Perception of two difficulty grades.
Ability ***Cold-blooded*** One meal a week. Below 15C Strike Rank -6, - 1 AP per round. Below 5C catatonic.
Ability ***Grappler*** Successful attack = Grapple + damage. Parried attack = Grip vs opponent limb or Pin Weapon on weapon. Uses brawn to resist victim breaking free. (Mythras Core 214-218)
Ability ***Gaze Attack*** Gaze may be active (the creature must consciously spend an Action Point on its turn to use it on a foe) or passive (anyone looking at the creature is affected)
Ability ***Gaze Attack(Mesmerism)*** Direct eye contact (Willpower contest). Victim failure - remain motionless, unable to react or save themselves.
Ability ***Constrict*** The first attack against a surprised or helpless target (if it generates a Special Effect) will target the chest or abdomen. No damage is inflicted but the attack automatically establishes a grapple. On the snake’s next turn, it inflicts its Damage Modifier by tightening its coils applying the damage to the Chest or Abdomen area directly: armour does not protect against this constriction damage.

Standard skills

Athletics STR+DEX+38+20 Brawn STR+SIZ+40+20 Endurance CON+CON+22+20
Evade DEX+DEX+28+20 Perception INT+POW+42+20 Stealth DEX+INT+55+20
Unarmed STR+DEX+20 Willpower POW+POW+44+20

Combat styles

Crushing Death (Constrict, Bite and Writhe)STR+DEX+39+20

Weapon options

1-handed weapons

Amount: 3
Bite (1)
Constrict (1)
Tail Slap (1)

2-handed weapons

Amount: 0

Ranged weapons

Amount: 0

Shields

Amount: 0

Custom weapons

Name Type Damage Size Reach Range SpecialFX Dam.
mod.
Natural
weapon
AP HP
Bite 1h-melee 1d8 H VL - Bleed, Grip Y Y 4 13 Body
Constrict 1h-melee 1d10 E T - Grip, Entangle Y Y 4 13 Body
Tail Slap 1h-melee 1d6 E VL - Stun Location, Bash Y Y 4 13 Body