Duck-Bear
(Generated 77 times)Namelist | None |
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Tags | Glorantha Wild temple
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Rank | Novice |
Race | Duck-Bear |
Cult rank | None |
Notes | The Duck-bear was a creature of the Lesser Darkness. It has the body of a large brown bear, the head of a giant duck with sharp teeth, and the tail of a beaver. It is omnivorous, and territorial. The duck-bear is a strong swimmer. Source: Smoking Ruins |
Creator | hkokko |
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Non-random features
List | Feature |
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Ability | ***Formidable Natural Weapons*** - Can actively parry or deflect attacks using its natural weapons. (Mythras Core 214-218) |
Ability | ***Swimmer*** Automatically succeeds in everyday moving and manoeuvring whilst swimming unless attempting an unusually difficult task. May substitute the Swim skill for Athletics and Evade rolls whilst in water (Mythras Core 214-218) |
Ability | ***Grappler*** Successful attack = Grapple + damage. Parried attack = Grip vs opponent limb or Pin Weapon on weapon. Uses brawn to resist victim breaking free. (Mythras Core 214-218) |
Standard skills
Athletics | STR+DEX | Brawn | STR+SIZ | Endurance | CON+CON+6d10 |
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Evade | DEX+DEX | Perception | INT+POW+4d10 | Stealth | DEX+INT+4d10 |
Swim | STR+CON+4d10+50 | Unarmed | STR+DEX | Willpower | POW+POW+4d10 |
Combat styles
Claws of Darkness | STR+DEX+4d10 |
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Weapon options
1-handed weaponsAmount: 3
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2-handed weaponsAmount: 1
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Ranged weaponsAmount: 0 |
ShieldsAmount: 0 |
Custom weapons
Name | Type | Damage | Size | Reach | Range | SpecialFX | Dam. mod. |
Natural weapon |
AP | HP |
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Claw | 1h-melee | 1d5 | H | L | - | Bleed, Grip | Y | Y | ||
Bite | 1h-melee | 1d8 | L | S | - | Bleed, Grip | Y | Y | ||
Hug | 2h-melee | 2d6 | H | L | - | Bleed, Grip | Y | Y | ||
Tail Slap | 1h-melee | 1d8 | L | L | - | Bash | Y | Y |