Aquastone Construct (Mazij)
(Generated 305 times)Namelist | None |
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Tags | Construct Fantasy
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Rank | Skilled |
Race | Human |
Cult rank | None |
Notes | As constructs made of Aquastone the hindrances of water do not affect them and in fact boost their prowess. When fighting among water an Aquastone construct may gain 1 action point. The Mazij specifically come in three variants their differences are listed below. Dual Scimitars: Gain the Do or Die combat trait. Great sword: Gain the Batter Aside combat trait. Great Bow: Gain the Ranged Marksman combat trait. |
Creator | Greshbolt |
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Non-random features
List | Feature |
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Ability | ***Construct*** Immune to fatigue effects. No detrimental effects of serious and major wounds even though can lose locations. Major Wound to head or chest (choose) will destroy the construct. Require no breath, food, water or any other requirement of life to function. No Willpower skill- immune to any form of mental or emotional domination. (Mythras Core 214-218) |
Ability | ***Immunity to disease*** |
Ability | ***Immunity to poison*** The creature is immune to all poisons. All creatures without SIZ automatically have this Trait, although it is not specifically listed in their descriptions. |
Ability | ***Swimmer*** Automatically succeeds in everyday moving and manoeuvring whilst swimming unless attempting an unusually difficult task. May substitute the Swim skill for Athletics and Evade rolls whilst in water (Mythras Core 214-218) |
Ability | ***Formidable Natural Weapons*** - Can actively parry or deflect attacks using its natural weapons. (Mythras Core 214-218) |
Standard skills
Athletics | STR+DEX+35 | Brawn | STR+SIZ+20 | Evade | DEX+DEX+25 |
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Perception | INT+POW+20 | Stealth | DEX+INT+20 | Swim | STR+CON+50 |
Unarmed | STR+DEX+30 |
Professional skills
Navigation | INT+POW+20 | Track | INT+CON+20 |
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Custom skills
Passion: Protect Commander | POW+POW+70 |
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Combat styles
Anti-Infantry | STR+DEX+35 |
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Weapon options
1-handed weaponsAmount: 2
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2-handed weaponsAmount: 1
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Ranged weaponsAmount: 1
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ShieldsAmount: 0 |
Custom weapons
Name | Type | Damage | Size | Reach | Range | SpecialFX | Dam. mod. |
Natural weapon |
AP | HP |
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Unarmed | 1h-melee | 1d4 | M | S | - | Grip | Y | Y | arm | |
Greatbow | ranged | 2d6 | H | - | 30/150/300 | Impale(M) | Y | N | 4 | 10 |