Dire Boar
(Generated 90 times)
| Namelist | None |
|---|---|
| Tags | |
| Rank | Veteran |
| Race | Boar, wild |
| Cult rank | None |
| Notes | Abilities: Frenzy (RQ6: pg 312-316) RQ pg 337 |
| Creator | McPataloons |
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Non-random features
| List | Feature |
|---|---|
| Ability | ***Frenzy*** When wounded or exposed to a particular substance Willpower roll or enter a frenzy. Duration = CON rounds. Combat actions only on attack or move towards combat - no spells, parries,evades. No fatigue, immune to mental control, no detrimental effects of Serious Wounds, although a Major Wound will still incapacitate.Press Advantage has no effect on it. If still alive, once the frenzy finishes the creature automatically gains a fatigue level of Exhausted. |
Standard skills
| Athletics | STR+DEX+17 | Brawn | STR+SIZ+17 | Endurance | CON+CON+17 |
|---|---|---|---|---|---|
| Evade | DEX+DEX+17 | Perception | INT+POW+17 | Unarmed | STR+DEX+17 |
| Willpower | POW+POW+17 |
Combat styles
| Primary Combat Style | STR+DEX+17 |
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Weapon options
1-handed weaponsAmount: 1
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2-handed weaponsAmount: 0 |
Ranged weaponsAmount: 0 |
ShieldsAmount: 0 |
Custom weapons
| Name | Type | Damage | Size | Reach | Range | SpecialFX | Dam. mod. |
Natural weapon |
AP | HP |
|---|---|---|---|---|---|---|---|---|---|---|
| Gore | 1h-melee | 2d6 | H | M | - | Bleed | Y | Y | Head | |
