Aboleth

(Generated 229 times)
Namelist None
Tags
Rank Master
Race Aboleth
Cult rank None
Notes Aquatic, Swimmer, Dark Sight, Multi-Limb **Special** **Aboleth Slime** Aboleths naturally secrete a slime which allows their slaves to stay underwater with them, but also prevents them from being on land. If the aboleth is encounter underwater he has a cloud of aboleth slime around him in a 10' (3m) radius. After being hit by the Tentacle, the Defender is soaked in slime from the tentacle. **Application**: Contact or Inhaled **Potency**: Endurance of the Aboleth **Resistance**: Endurance **Onset time**: Immediate if inhaled, 1d4+1 rounds otherwise. **Conditions**:If the character comes into contact with the slime, the Effect will start after D6 Rounds, the Victims skin becomes strangely Wet, he must keep his Body damp at all times; if not, he will dry out, suffering the effects of dehydration in CON minutes. A Cure Serious Wounds will change the skin back. If the slime is inhaled and the endurance check is failed, the character will be unable to breathe air of d3 hours. If both applications happen (such as being within the cloud of mucus underwater), make 2 endurance rolls, one for each effect. The mucus may be dissolved with soap or wine. **Spells Known** All are as Rank 3 caster Illusory Terrain Illusion, Greater Illusion, Lesser Domination **from {MERC.1}PZII on Discord **
Creatorraleel
Stats
STR 2d6+16
CON 2d6+18
SIZ 1d6+49
DEX 3d6+2
INT 2d6+10
POW 2d6+12
CHA 2d6+12
D20Hit locationArmor
01-03 Tail 5
04-06 Hindquarters 5
07-10 Forequarters 5
11-12 Tentacle 1 5
13-14 Tentacle 2 5
15-16 Tentacle 3 5
17-18 Tentacle 4 5
19-20 Head 5
Attributes
Movement 2m/12m(swim)
Natural armor Yes

Standard skills

Athletics STR+DEX+30 Brawn STR+SIZ+30 Deceit INT+CHA+40
Endurance CON+CON+40 Evade DEX+DEX+30 Influence CHA+CHA+40
Insight INT+POW+40 Perception INT+POW+40 Stealth DEX+INT+40
Swim STR+CON+50 Willpower POW+POW+50

Professional skills

Survival CON+POW+30

Custom skills

Arcane Casting INT+POW+60 Arcane Knowledge INT+INT+60

Combat styles

Primary Combat StyleSTR+DEX+30

Weapon options

1-handed weapons

Amount: 1
Temtacle (1)

2-handed weapons

Amount: 0

Ranged weapons

Amount: 0

Shields

Amount: 0

Custom weapons

Name Type Damage Size Reach Range SpecialFX Dam.
mod.
Natural
weapon
AP HP
Temtacle 1h-melee 1d8 H L - None Y Y 0 0 As tentacle