Mammoth

(Generated 159 times)
Namelist None
Tags
Fantasy
Glorantha
High plateau
Monster island
Raw
Rq6
Rank Veteran
Race Mammoth
Cult rank None
Notes RQ6 pg 372. If forced into close combat trunk is used to grip and then throw the opponent as far as possible (1d6+4meters with falling damage)
Creatorhkokko
Stats
STR 2d6+40
CON 2d6+24
SIZ 2d6+56
DEX 3d6
INT 2d6+4
POW 3D6
CHA
D20Hit locationArmor
01-02 Right Hind leg 9
03-04 Left Hind leg 9
05-08 Hindquarters 9
09-12 Forequarters 9
13-14 Right Front Leg 9
15-16 Left Front Leg 9
17 Trunk 9
18-20 Head 9
Attributes
Movement 10
Natural armor Yes

Non-random features

ListFeature
Ability ***Intimidate*** May intimidate opponents as a prelude to combat or to avoid it altogether. Unopposed Willpower roll - a failure - spend the next round moving farther from creature. Fumble - flee at max speed. A critical ignore intimidation during that encounter. Continues for as long as the creature continues to act in a threatening manner
Ability ***Trample*** - Roll on Athletics to trample beings with up to half its SIZ. Damage = 2x creature’s base Damage Modifier. Increases the Size of the attack by one step. If immobile may trample a prone opponent by using an Action Point. Trample is Free Action if moving or charging over an opponent

Standard skills

Athletics STR+DEX Brawn STR+SIZ+6D10 Endurance CON+CON+8D10
Evade DEX+DEX Perception INT+POW+6D10 Willpower POW+POW+6D10

Combat styles

Tramping DoomSTR+DEX+4D10

Weapon options

1-handed weapons

Amount: 3
Trunk (1)
Tusks (1)
Trample (1)

2-handed weapons

Amount: 0

Ranged weapons

Amount: 0

Shields

Amount: 0

Custom weapons

Name Type Damage Size Reach Range SpecialFX Dam.
mod.
Natural
weapon
AP HP
Trunk 1h-melee 1d10 C VL - Y N 9 19
Tusks 1h-melee 1d12 C VL - Y N 9 19
Trample 1h-melee 2d10 C T - Y N 9 19