Red Hand Ogre
(Generated 24 times)
| Namelist | None |
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| Tags | Classic fantasy Monster Red hand of doom
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| Rank | Skilled |
| Race | Ogre, Primal |
| Cult rank | None |
| Notes | this has been slightly altered for fixed average stats, and I gave them javelins. the red hand has provided them with some armor. Equipment: 3 ogre sized javelins, a big club, pot helm, breastplate, |
| Creator | raleel |
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Standard skills
| Athletics | STR+DEX+30 | Brawn | STR+SIZ+30 | Endurance | CON+CON+30 |
|---|---|---|---|---|---|
| Evade | DEX+DEX+20 | Locale | INT+INT+20 | Perception | INT+POW+30 |
| Unarmed | STR+DEX+40 | Willpower | POW+POW+20 |
Professional skills
| Survival | CON+POW+30 | Track | INT+CON+30 |
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Custom skills
| Language (Ogre, Orcish, some can speak Common, Goblin, and Hobgoblin) | INT+CHA+40 | Passion: Evil (Cannibalistic, Cruel and Slaver) | POW+POW+30 |
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Combat styles
| Big, Hitty Things | STR+DEX+40 |
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Weapon options
1-handed weaponsAmount: 2
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2-handed weaponsAmount: 1
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Ranged weaponsAmount: 1
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ShieldsAmount: 0 |
Custom weapons
| Name | Type | Damage | Size | Reach | Range | SpecialFX | Dam. mod. |
Natural weapon |
AP | HP |
|---|---|---|---|---|---|---|---|---|---|---|
| Hands & Feet | 1h-melee | 1d4 | L | M | - | Grip, Stun Location, Take Weapon | Y | Y | Limb | |
| Enormous great club | 2h-melee | 1d6+1d8 | E | VL | - | Bash, Stun Location | Y | N | 4 | 15 |
| Enormous Javelin | ranged | 1d10+1 | E | - | 10/20/50 | Impale, Pin Weapon (Shield) | Y | N | 3 | 13 |
