Copy of Satyr

(Generated 4 times)
Namelist Glorantha - Orlanthi males (View names)
Rank Skilled
Race Human
Cult rank None
Notes A satyr is the male equivalent of a nymph, an ethereal creature that takes on humanoid form – if always betrayed by bestial features such as excessive hair, shaggy or even goat-like legs and animal-like genitalia and horns. A satyr can use his instrument to perform one of the following miraculous effects: Beast Form, Berserk, Corruption, Enthrall, Fear, Madness. The Magnitude and Intensity of the Miracle is equal to half the satyr’s POW.
STR 4d6+6
CON 3d6+6
SIZ 4d6
DEX 3d6+6
INT 2d6+3
POW 4d6
CHA 2d6
D20Hit locationArmor
01-03 Right leg 2
04-06 Left leg 2
07-09 Abdomen 0
10-12 Chest 0
13-15 Right arm 0
16-18 Left arm 0
19-20 Head 2
Movement 6
Natural armor No

Non-random features

Musical Instrument Flute
Musical Instrument Pipes

Standard skills

Athletics STR+DEX+30+2D10 Brawn STR+SIZ+3D10 Endurance CON+CON+50+2D10
Evade DEX+DEX+2D10 Locale INT+INT+50 Perception INT+POW+30+2D10
Stealth DEX+INT+35 Unarmed STR+DEX+20+2D10 Willpower POW+POW+1D10

Magic skills

Folk Magic POW+POW+POW

Professional skills

Survival CON+POW+90+2D10 Track INT+CON+50+2D10

Custom skills

Musicianship (Pipes or Flute) DEX+CHA+70+2D10 Passion: Overindulgence INT+6+50 Passion: Lechery INT+6+50

Combat styles


Weapon options

1-handed weapons

Amount: 1
Club (1)

2-handed weapons

Amount: 1
Headbutt (1)

Ranged weapons

Amount: 0


Amount: 0

Custom weapons

Name Type Damage Size Reach Range SpecialFX Dam.
Headbutt 2h-melee 1d6 M T - None Y Y 0 0

Folk spells

Amount: 9
SpellProb.   SpellProb.   SpellProb.   SpellProb.   
Befuddle 1 Bludgeon 1 Demoralise 1 Glamour 1
Might 1 Pathway 1 Tune 1 Ventriloquism 1
Vigour 1