Wyrmlord Koth
(Generated 128 times)Namelist | None |
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Tags | Classic fantasy Goblinoid Monster Red hand of doom
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Rank | Skilled |
Race | Goblin |
Cult rank | None |
Notes | for wyrmlord koth, I gave him a higher intelligence than charisma because I didn't want to write up a sorcerer :) Abilities: Infravision: The creature sees into the infrared spectrum. The maximum distance is 18 metres (60 ft) unless specified otherwise. equipment: wand of magic missile (45 charges), potion of fly, 2 potions of cure serious wounds, bag of holding (type I) containing a scroll of lesser monster summoning, 2 elixirs of truth (going to have to make this up), 743 gp, and 2,980 sp. Spellbook contains spells below + 1d4 1st rank and 1d2 2nd rank Spells 2nd — enfeeblement, hold person, read thoughts, Lightning Bolt 1st — charm being, armor, acid arrow x2, shield, spider climb cantrips as needed Rank 2 wizard spellbook rank 1 - armor, acid arrow, charm being, disk of burden, shield, spider climb, unseen servant rank 2 - enfeeblement, hold person, lightning bolt, read thoughts |
Creator | raleel |
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Standard skills
Athletics | STR+DEX+30 | Brawn | STR+SIZ+40 | Endurance | CON+CON+30 |
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Evade | DEX+DEX+20 | Locale | INT+INT+30 | Perception | INT+POW+40 |
Stealth | DEX+INT+60 | Unarmed | STR+DEX+40 | Willpower | POW+POW+30 |
Professional skills
Oratory | POW+CHA+30 |
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Custom skills
Languages (Bugbear, Goblin, and Hobgoblin) | INT+CHA+40 | Survival | CHA+POW+30 | Track | CON+INT+40 |
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Passions: Evil (Cannibalistic and Slaver) | POW+POW+30 | Arcane Knowledge | INT+INT+40 | Arcane Casting | INT+POW+40 |
Combat styles
Bugbear Warrior | STR+DEX+40 |
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Weapon options
1-handed weaponsAmount: 1
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2-handed weaponsAmount: 0
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Ranged weaponsAmount: 1
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ShieldsAmount: 0
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Custom weapons
Name | Type | Damage | Size | Reach | Range | SpecialFX | Dam. mod. |
Natural weapon |
AP | HP |
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Wand of Magic Missiles | ranged | 1d6+1 | - | - | 30m (100') | 3 charges per shot, auto-hit | N | N | 2 | 4 |