Grtr Lugro Orgadak-Taagim 'The Human killers'

(Generated 42 times)
Namelist None
Rank Skilled
Race Goblin
Cult rank None
Notes These squat, grey-skinned humanoids have sharp yellowed fangs and yellow eyes that can see clearly in dark and smoky atmospheres. However, they are sensitive to ultraviolet light, which makes them less well able to see in daylight than humans (1 grade harder during day). Their lungs are very efficient at filtering and neutralising inhaled toxins, their porous body fat insulates their internal organs from extreme temperatures, and their cartilaginous bones have twice the strength of the human equivalent. Their alimentary canal and stomach are impervious to all non-corrosive poisons.Without a strong officer to command them will not engage in combat unless they outnumber an enemy two-to-one). Typical Armour: scale and Tough Hide (AP 1) Uniform:Dull red Banner: Impaled human head The Human-killers are equipped with spears and pikes. They include elite squadrons of Kraan Lancers equipped with tall pointed helmets fashioned from a dull-coloured bronze. Some of them carry sorcerous spears wreathed by a crackling coil of magical fire. The Orgadak-Taagim are led by Battlemasters, taller than their comrades and clad from head to foot in black chain mail. They are armed with a barbed flail that they use to urge their troops forward. These Battlemasters are sometimes tasked with leading special units, drawn from several naghims, to destroy specific battlefield targets. Swordspear: A sword blade grafted on a spear haft with a set of covered handgrips along its length, the swordspear is another favourite among the lugro troops of the Darklands. Swift and vicious, the swordspear’s main properties are its covered grips and its balanced weight. The first trait adds a +5 bonus in the wielder’s favour against any disarming attempts. The second feature allows the swordspear to be thrown without any penalty to the attack roll. Use the listed range increment for ranged attacks using the swordspear in this manner. Most swordspears are attached to a 10 metre length of chain, limiting their but allowing them to be retrieved as a combat action after they are thrown.
STR 2d6+7
CON 2d6+8
SIZ 2d4+11
DEX 2d6+6
INT 2d6+6
POW 2d6+2
CHA 2d6
D20Hit locationArmor
01-03 Right leg 5
04-06 Left leg 5
07-09 Abdomen 5
10-12 Chest 5
13-15 Right Arm 5
16-18 Left Arm 5
19-20 Head 5
Movement 6m
Natural armor No

Non-random features

Ability ***Night Sight*** Partial darkness as illuminated and darkness as partial darkness.(Mythras Core 214-218)

Standard skills

Athletics STR+DEX+60 Brawn STR+SIZ+45 Endurance CON+CON+45
Evade DEX+DEX+40 Influence CHA+CHA+40 Perception INT+POW+40
Stealth DEX+INT+20 Unarmed STR+DEX+40 Willpower POW+POW+40

Professional skills

Survival CON+POW+45

Custom skills

Passion: Evil (Cruel and Savage) POW+POW+55 Passion: (Fear leader) POW+POW+45

Combat styles

Formation training (formation fighting and Shield wall)STR+DEX+50

Weapon options

1-handed weapons

Amount: 2
Broadsword (4)
Dagger (2)
Shortspear (4)

2-handed weapons

Amount: 2
Longspear (2)
Pike (1)
Swordspear (5)
Magic Longspear (1)

Ranged weapons

Amount: 0


Amount: 1
Viking Shield (1)

Custom weapons

Name Type Damage Size Reach Range SpecialFX Dam.
Swordspear 2h-melee 2d6+2 L L - Bleed, Impale Y N 4 12
Magic Longspear 2h-melee 1d10+1+1d4 L VL - impale, fire damage Y N 4 10