Notes |
Round-headed imps with snub noses and wide, grinning mouths, Goblins possess greenish, yellow skin and large grey eyes They average 4'4" to 4'7" in height. Mechanical devices appeal to the clever cruelty intrinsic to Goblins; they have invented many machines of torture as well as those useful in warfare and siege. Utility and strength mark most of their creations, but beauty eludes them.
Skilled miners, Goblins enlarge their underground kingdoms by connecting nearby caverns with tunnels. Often an entire mountain range may be webbed by these passages, effectively detouring travelers to longer routes. Their average life span is 80 years. Goblins stay below ground by day, but night sees them swarming the lands in search of amusement. These wily creatures are deceptively strong.
When creating a goblin, always calculate weight based on the Lithe or Medium frame. Treat the Height as being two SIZ points lower. For instance, an average SIZ 8 goblin would be 36 to 40 kg (71 to 90 lb.) if lithe frame, or 50 to 56 kg (106 to 120 lb) if medium. Their height would be between 131 to 140 cm (4’4’ to 4’7’).
4 AP is only if armour spell is cast.
This old Goblin that has lived long enough for it's corrupt body to display it's twisted nature. Though not has strong as some of it's brethren it is usually more clever and wields stronger magic. Sheepo knows that Hortek is under the influence of the devil. And she wants to get all her warriors back to the tribe below.
Known spells: Magic missile, ghost sounds, light, faerie fire, Summon monster I, minor image, acid arrow.
Equipment; Weapons armor wand of sleep 4 charges. |