Rat Thing
(Generated 6 times)Namelist | None |
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Tags | Classic fantasy Monster Toee
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Rank | Novice |
Race | Dog |
Cult rank | None |
Notes | Giant rats are the most common creature encountered in caves, dungeons, and ruins, just after their smaller cousins. The following characteristics detail a giant rat averaging 0.5 m to 1 m (2 to 3ft) in length, not counting a hairless pink tail as long as its body. The loss of its tail will not typically cause a Serious Wound, but will cause the rat flee the area. |
Creator | Joona |
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Non-random features
List | Feature |
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Ability | ***Leaper*** The creature uses Leaping attacks as described on page 152 of the Combat chapter, but can combine the leap with a physical attack such as a claw or bite. If the leaping creature wins the opposed leap attack roll, it automatically inflicts damage for one of its natural weapons on the target. This damage cannot be parried except by Passive Blocking. |
Ability | ***Night Sight*** Partial darkness as illuminated and darkness as partial darkness.(Mythras Core 214-218) |
Standard skills
Athletics | STR+DEX+20 | Brawn | STR+SIZ+11 | Endurance | CON+CON+30 |
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Evade | DEX+DEX+30 | Perception | INT+POW+30 | Stealth | DEX+INT+30 |
Swim | STR+CON+40 | Willpower | POW+POW+20 |
Custom skills
Passion: Neutral (Hungry) | POW+POW+40 |
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Combat styles
Rat Attack (Claw, Bite) | STR+DEX+30 |
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Weapon options
1-handed weaponsAmount: 2
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2-handed weaponsAmount: 0 |
Ranged weaponsAmount: 0 |
ShieldsAmount: 0 |
Custom weapons
Name | Type | Damage | Size | Reach | Range | SpecialFX | Dam. mod. |
Natural weapon |
AP | HP |
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Claw | 1h-melee | 1d3 | S | S | - | None | Y | Y | Leg | |
Bite | 1h-melee | 1d6 | S | T | - | 5% chance of disease | Y | Y | Head |