Katarina Haydrich (Witch)
(Generated 131 times)Namelist | None |
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Tags | |
Rank | Skilled |
Race | Human |
Cult rank | None |
Notes | The woman who stands before you is tall and slim, with flowing black hair and mysterious, emerald-green eyes . She is stunningly lovely but very pale; the ivory pigment of her skin is emphasized by the jet-black dress she wears. Cold silver and glinting emerald jewellery adorn her. This is Katarna Heydrich, the Counts sister. ice blue dagger: magically infused with elemental ice, causes freeze burns on contact, hence the high damage. Will melt if exposed to sunlight. emerald Bracelet: stores Manna: holds 20 MP. If she is prepared for a fight she will have cast a combined: cast back, damage and spell resistance at 7 magnitude and a duration of 18 mins (costing 5 MP). She will then prepare: animate vs 6 targets at range of 18 metre (magnitude 5) and dominate same parameters (costing 4 MP each) Finally she will teleport in using a magnitude 8 teleport with a 180 metre range (costing 3 MP) total MP cost = 16 MP (taken from bracelet). |
Creator | skarza |
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Non-random features
List | Feature |
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Ability | ***Immunity to non magical weapons*** |
Ability | ***Gaze Attack(Domination)*** Direct eye contact (Willpower contest). Victim failure - remain motionless, unable to react or save themselves. Willpower vs Willpower or totally dominated. Although this power requires direct eye contact and the investment of a Magic Point, which the vampire does not recover until he lets the domination drop, until that time the victim can be controlled anywhere within a range of the vampire’s POW in kilo- metres. Whilst the victim may remain at the beck and call of its master, the vampire must actually concentrate to the exclusion of all else to actively control one of its servitors. |
Standard skills
Athletics | STR+DEX+45 | Brawn | STR+SIZ+25 | Deceit | INT+CHA+45 |
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Endurance | CON+CON+35 | Evade | DEX+DEX+45 | Influence | CHA+CHA+50 |
Insight | INT+POW+35 | Perception | INT+POW+35 | Stealth | DEX+INT+40 |
Unarmed | STR+DEX+30 | Willpower | POW+POW+60 |
Magic skills
Folk Magic | POW+CHA+50 | Invocation | INT+CHA+60 | Shaping | INT+CHA+55 |
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Professional skills
Courtesy | INT+CHA+40 | Seduction | INT+CHA+45 |
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Combat styles
dagger | STR+DEX+50 |
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Weapon options
1-handed weaponsAmount: 1
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2-handed weaponsAmount: 0
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Ranged weaponsAmount: 0
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ShieldsAmount: 0 |
Custom weapons
Name | Type | Damage | Size | Reach | Range | SpecialFX | Dam. mod. |
Natural weapon |
AP | HP |
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ice blue dagger | 1h-melee | 2d6 | M | S | - | impale, bleed, area struck suffers frostbite | Y | N | 8 | 10 |
Folk spells
Amount: 13Spell | Prob. | Spell | Prob. | Spell | Prob. | Spell | Prob. | Calm | 1 | Chill | 1 | Curse | 1 | Darkness | 1 |
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Demoralise | 1 | Disruption | 1 | Extinguish | 1 | Firearrow | 1 |
Ignite | 1 | Pierce | 1 | Shove | 1 | Slow | 1 |
Tire | 1 |
Sorcery spells
Amount: 7Spell | Prob. | Spell | Prob. | Spell | Prob. |
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Animate | 1 | Castback | 1 | Damage Resistance | 1 |
Dominate | 1 | Neutralize Magic | 1 | Spell Resistance | 1 |
Teleport | 1 |