Droxl Fettedspike (slave guard Lizardman)

(Generated 62 times)
Namelist None
Rank Skilled
Race Lizardfolk Male
Cult rank None
Notes Leader of the lizard man cavalry, rides a Syracosaurus. Textured, jade scales shimmer on the hide of the amphibious Sohleugir, interupted by fin-like ridges rising along the spine. These jagged spikes march from the tip of the three foot tail to the crown of the draconic, snouted head. A transparent, extra lid covers the eye underwater or against dust in the air. The digits of hands and feet bear translucent, claw-like nails. They stand 5'8' to 6'6" tall. Wearing splint armour on legs, body and head, scale on arms locations -6 to SR, uses a kite shield covered in dagger size spikes. rank 2 fighter: +1 to light, +2 to heavy armour AP (factored) Shield:+1 Action Point for the purposes of Parrying only. Combat Style when using any shield is improved by 10% and a shield counts as 1 Size category larger for the purposes of parrying damage LUCK: 6
STR 14
CON 16
SIZ 14
DEX 17
INT 14
POW 15
CHA 11
D20Hit locationArmor
01-03 Tail 4
04-05 Right leg 11
06-07 Left leg 11
08-10 Abdomen 11
11-14 Chest 11
15-16 Left Arm 8
17-18 Right Arm 8
19-20 Head 11
Movement 6m (Swim 8 m)
Natural armor Yes

Non-random features

Ability ***Hold Breath*** The creature can hold its breath for extended periods of time. If prepared and remaining fairly static the creature can hold its breath for a number of minutes equal to its CON. This period is halved if the creature is active, such as when swimming or fighting.
Ability ***Cold-blooded*** One meal a week. Below 15C Strike Rank -6, - 1 AP per round. Below 5C catatonic.
Ability ***Swimmer*** Automatically succeeds in everyday moving and manoeuvring whilst swimming unless attempting an unusually difficult task. May substitute the Swim skill for Athletics and Evade rolls whilst in water (Mythras Core 214-218)

Standard skills

Athletics STR+DEX+40 Brawn STR+SIZ+50 Endurance CON+CON+35
Evade DEX+DEX+35 Locale INT+INT+40 Perception INT+POW+35
Ride DEX+POW+40 Stealth DEX+INT+40 Swim STR+CON+40
Unarmed STR+DEX+55 Willpower POW+POW+30

Professional skills

Track INT+CON+30

Custom skills

Languages (Lizardman - no written form) INT+CHA+40 Craft (Any primitive) DEX+INT+30 Lore: tactics INT+INT+27
Passion: Evil (Cannibalistic) POW+POW+30

Combat styles

Lizardman Warrior (beastback lancer)STR+DEX+55

Weapon options

1-handed weapons

Amount: 5
Scimitar (1)
Lance (1)
Bite (100)
Claw (100)
Tail (100)

2-handed weapons

Amount: 0

Ranged weapons

Amount: 0


Amount: 1
Spiked shield (1)

Custom weapons

Name Type Damage Size Reach Range SpecialFX Dam.
Bite 1h-melee 1d6 M M - Bleed Y Y 0 0 head
Claw 1h-melee 1d4 M T - Grip, Bleed Y Y 0 0 arm
Tail 1h-melee 1d4 M L - Bash, stun location Y Y 0 0 tail
Spiked shield shield 1d6 H M - Impale, Bash, Stun Loc, Passive Block 4 loc's Y N 6 17