Salamander: Fire Elemental 4 cubic meters

(Generated 101 times)
Namelist None
Tags
Rank Novice
Race Elemental
Cult rank None
Notes Abilities: Engulf, vulnerability, Immunity: Fire, Vulnerable:Water. Only magical spells or weapons affect. Takes double damage from water If Engulf is not evaded then all hitlocs are damaged by same damage. Armor does not protect against engulf damage. If not escaped - damage continues next round. Escaping requires evade, acrobatics or brawn against elementals' brawn. Manipulate fire, spread and augment existing fire. Product heat and light. Lashing whips of fire, shooting out jets of flame and immolating victims
Creatorskarza
Stats
STR 2d6+16
DEX 1d6+8
INT 2d6+4
POW 1d6+12
D20Hit locationArmor
01-20 Elemental 2
Attributes
Movement 8
Natural armor No

Non-random features

ListFeature
Ability ***Engulfing*** The max size of victim is figured as half the creature’s own SIZ, but may be less than this depending on the creature’s physiology. Engulfed victim suffers at least one damage roll based on the creature’s bite attack before being swallowed – the time spent chewing depends on the creature and how sensitive its innards are. If still alive a swallowed victim will begin to suffocate. Often victim lacks the mobility to move inside the digestive tract or the creature is so large that he will die long before he can cut its way out.
Ability ***Vulnerable*** The creature’s natural and magical protection cannot mitigate damage caused by a named source.
Ability ***Immunity to non magical weapons***

Standard skills

Athletics STR+DEX Brawn STR+STR+20 Endurance CON+CON
Evade DEX+DEX+20 Perception INT+POW+40 Willpower POW+POW+50

Combat styles

Elemental Combat StyleSTR+DEX+40

Weapon options

1-handed weapons

Amount: 2
Engulf and immolate (1)
whips of fire (1)

2-handed weapons

Amount: 0

Ranged weapons

Amount: 1
jets of flame (1)

Shields

Amount: 0

Custom weapons

Name Type Damage Size Reach Range SpecialFX Dam.
mod.
Natural
weapon
AP HP
Engulf and immolate 1h-melee 0 L L - All locations Y Y 3 39 Body
jets of flame ranged 0 L M 10 metres Y Y 3 39 Body
whips of fire 1h-melee 0 L VL - can vary reach Y Y 0 0 Body