Undine: 7 cubic metre Water Elemental
(Generated 71 times)Namelist | None |
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Tags | |
Rank | Skilled |
Race | Elemental |
Cult rank | None |
Notes | Abilities: Immunity: Water, Vulnerable: Fire. Takes double damage from Fire. Immunity to serious and major wounds. If Engulf is not evaded then all hitlocs are damaged by same damage. If not escaped - damage continues next round. Escaping requires evade, acrobatics or brawn against elementals' brawn. Undines manipulate water, whether free-flowing or standing. They can create currents, eddies and whirlpools, redirect tides, lessen (or heighten) waves, and so forth. Undines smash enemies with pummelling waves, shoot high speed jets from afar, or engulf a victim, and crush them under immense pressure. Worn armour counts against damage from elemental strikes, but not against Engulfing attacks. |
Creator | skarza |
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Non-random features
List | Feature |
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Ability | ***Engulfing*** The max size of victim is figured as half the creature’s own SIZ, but may be less than this depending on the creature’s physiology. Engulfed victim suffers at least one damage roll based on the creature’s bite attack before being swallowed – the time spent chewing depends on the creature and how sensitive its innards are. If still alive a swallowed victim will begin to suffocate. Often victim lacks the mobility to move inside the digestive tract or the creature is so large that he will die long before he can cut its way out. |
Ability | ***Vulnerable*** The creature’s natural and magical protection cannot mitigate damage caused by a named source. |
Ability | ***Immunity to non magical weapons*** |
Standard skills
Brawn | STR+STR+20 | Evade | DEX+DEX+40 | Perception | INT+POW+30 |
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Willpower | POW+POW+50 |
Combat styles
Elemental Combat Style | STR+DEX+40 |
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Weapon options
1-handed weaponsAmount: 2
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2-handed weaponsAmount: 0 |
Ranged weaponsAmount: 1
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ShieldsAmount: 0 |
Custom weapons
Name | Type | Damage | Size | Reach | Range | SpecialFX | Dam. mod. |
Natural weapon |
AP | HP |
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high speed jets | ranged | 0 | E | - | 100 m | Bash | Y | Y | body | |
Engulf and crush | 1h-melee | 0 | E | VL | - | all locations | Y | Y | body | |
pummelling waves | 1h-melee | 0 | E | VL | - | Bash | Y | Y | body |