Generic Greater Lugro (orc)

(Generated 150 times)
Namelist None
Rank Skilled
Race Goblin
Cult rank None
Notes These squat, grey-skinned humanoids have sharp yellowed fangs and yellow eyes that can see clearly in dark and smoky atmospheres. However, they are sensitive to ultraviolet light, which makes them less well able to see in daylight than humans (1 grade harder during day). Their lungs are very efficient at filtering and neutralising inhaled toxins, their porous body fat insulates their internal organs from extreme temperatures, and their cartilaginous bones have twice the strength of the human equivalent. Their alimentary canal and stomach are impervious to all non-corrosive poisons. Typical Armour: Tough Hide (AP 1), Studded chain and studded leather
STR 2d5+9
CON 3d6+2
SIZ 2d5+9
DEX 2d6+6
INT 2d6+5
POW 2d6+3
CHA 2d6+2
D20Hit locationArmor
01-03 Right leg 4
04-06 Left leg 4
07-09 Abdomen 7
10-12 Chest 7
13-15 Right Arm 7
16-18 Left Arm 7
19-20 Head 7
Movement 6m
Natural armor No

Non-random features

Ability ***Night Sight*** Partial darkness as illuminated and darkness as partial darkness.(Mythras Core 214-218)

Standard skills

Athletics STR+DEX+50 Brawn STR+SIZ+45 Endurance CON+CON+45
Evade DEX+DEX+40 Perception INT+POW+40 Stealth DEX+INT+30
Unarmed STR+DEX+40 Willpower POW+POW+30

Professional skills

Survival CON+POW+45

Custom skills

Passion: Evil (Cruel and Savage) POW+POW+40

Combat styles

lugro warriorSTR+DEX+50

Weapon options

1-handed weapons

Amount: 1d2+1
Broadsword (1)
Battleaxe (1)
Dagger (50)
Scimitar (1)

2-handed weapons

Amount: 1d2-1
Battleaxe (1)
Great axe (1)
Halberd (1)

Ranged weapons

Amount: 1d2-1
Recurve bow (1)
Short Bow (1)


Amount: 1
Viking Shield (1)