generic lesser Lugro (orc)

(Generated 111 times)
Namelist None
Rank Novice
Race Goblin
Cult rank None
Notes These squat, grey-skinned humanoids have sharp yellowed fangs and yellow eyes that can see clearly in dark and smoky atmospheres. However, they are sensitive to ultraviolet light, which makes them less well able to see in daylight than humans (1 grade harder during day). Their lungs are very efficient at filtering and neutralising inhaled toxins, their porous body fat insulates their internal organs from extreme temperatures, and their cartilaginous bones have twice the strength of the human equivalent. Their alimentary canal and stomach are impervious to all non-corrosive poisons.Without a strong officer to command them will not engage in combat unless they outnumber an enemy two-to-one). Typical Armour: studded leather
STR 3d6
CON 2d6+3
SIZ 2d6+4
DEX 2d6+3
INT 3d6
POW 2d6+3
CHA 2d6
D20Hit locationArmor
01-03 Right leg 3
04-06 Left leg 3
07-09 Abdomen 3
10-12 Chest 3
13-15 Right Arm 3
16-18 Left Arm 3
19-20 Head 3
Movement 6m
Natural armor No

Non-random features

Ability ***Night Sight*** Partial darkness as illuminated and darkness as partial darkness.(Mythras Core 214-218)
Ability ***Hate the Sunlight*** Demoralised under sunlight - all skill rolls are one grade harder.

Standard skills

Athletics STR+DEX+50 Brawn STR+SIZ+35 Endurance CON+CON+35
Evade DEX+DEX+30 Perception INT+POW+30 Stealth DEX+INT+30
Unarmed STR+DEX+30 Willpower POW+POW+30

Professional skills

Survival CON+POW+35

Custom skills

Passion: Evil (Cruel and Savage) POW+POW+45 Passion: (Fear leader) POW+POW+35

Combat styles

Mob combat (skirmisher)STR+DEX+40

Weapon options

1-handed weapons

Amount: 1d3+1
Broadsword (1)
Dagger (1)
Falchion (1)
Mace (1)
Scimitar (1)
Shortspear (1)
Shortsword (1)

2-handed weapons

Amount: 1d2-1
Longspear (1)

Ranged weapons

Amount: 1d2-1
Javelin (1)
Recurve bow (2)
Short Bow (2)
Sling (1)


Amount: 1d2-1
Buckler Shield (1)
Heater Shield (1)
Viking Shield (1)