Drakkar Infantry Shadza

(Generated 64 times)
Namelist Generic fantasy names (View names)
Tags
Rank Skilled
Race Human
Cult rank None
Notes Rank & File INFANTRY Shadza – the regular line infantry ‘grunts’ of Drakkarim orgars, usually equipped with hand weapons, shields and medium weight armour (scale). Black Star: An oversized mace with a long handle and several rigid spikes emerging from its flanged head, the Black Star is a speciality weapon used by Drakkarim Infantry troops called Shieldbreakers. Using the same principle as the stiletto, these weapons allow a wielder to ignore cloth and leather based Armour points. Used in conjunction with nalzheng-wielding skirmishers, Shieldbreakers equipped with Black Stars can decimate a defensive line of lightly-armoured warriors with brutal ease. Dark Axe: A wicked barbed axe favoured by many Drakkarim soldiers for its ability to catch an opponent’s weapons and tear them out of their grasp, this axe has several metal protrusions around the head and along its metal-jacketed haft. Any time an opponent is struck by a Dark Axe in melee combat while wielding a one-handed melee weapon the attacker can perform a free disarm combat Manoeuvre in addition to any one chosen. Doubled Crossbow: Essentially two crossbows joined with the same stock and handle. Two separate triggers, side by side, are included along with two separate bolt shafts and strings, one over the other. The design decreases the crossbows range in comparison to that of the standard crossbow, although normal crossbows and the doubled crossbow fire the same type of bolt. Both strings of this odd but useful weapon can be cranked back with a single hook, making this a rapid-firing weapon that can fire two bolts per melee round in the hands of someone who has proficiency with this weapon
Creatorskarza
Stats
STR 2d6+6
CON 2d6+6
SIZ 2d6+6
DEX 2d6+6
INT 2d6+6
POW 3d6
CHA 3d4
D20Hit locationArmor
01-03 Right leg 4
04-06 Left leg 4
07-09 Abdomen 4
10-12 Chest 4
13-15 Right arm 4
16-18 Left arm 4
19-20 Head 6
Attributes
Movement 6
Natural armor No

Standard skills

Athletics STR+DEX+2d10+35 Brawn STR+SIZ+2d10+35 Endurance CON+CON+2d10+30
Evade DEX+DEX+2d10+20 Perception INT+POW+2d10+20 Stealth DEX+INT+2d10
Unarmed STR+DEX+2d10+35 Willpower POW+POW+2d10+30

Combat styles

Formation Fighting and shield wallSTR+DEX+2d10+40

Weapon options

1-handed weapons

Amount: 1d2
Broadsword (50)
Battleaxe (50)
Shortspear (50)
Dark Axe (25)
Barbed Spear (50)
Serrated Sword (50)

2-handed weapons

Amount: 1d2-1
Glaive (1)
Great axe (1)
Great Hammer (1)
Great Sword (1)
Halberd (1)
Military flail (1)
Black Star (1)

Ranged weapons

Amount: 1
Heavy crossbow (10)
Light crossbow (5)
Double shot crossbow (5)

Shields

Amount: 1
Hoplite Shield (1)

Custom weapons

Name Type Damage Size Reach Range SpecialFX Dam.
mod.
Natural
weapon
AP HP
Dark Axe 1h-melee 1d6+1 M M - Bleed, Disarm Y N 5 10
Black Star 2h-melee 1d10+1 L L - Impale, Stun Location, Sunder Y N 6 10
Barbed Spear 1h-melee 1d8+1 M L - Impale Y N 4 5
Serrated Sword 1h-melee 1d8+1 M M - Bleed, Impale Y N 5 10
Double shot crossbow ranged 1d6+1d4 H M 20/75/150 Impale, sunder, 2 AP N N 4 8