Notes |
Kalkoths are large, ugly, savage mutant feline predators with four legs, glowering red eyes, and a fanged mouth with a long barbed tongue.
Kalkoth are savage, vicious and cruel predators that inhabit the icy wastes. Kalkoth shelter in the subterranean caverns and the mountains of the ice kingdom. Their favourite prey is Baknar, although they relish any opportunity to ambush and kill humans.
Combat: Kalkoth are ambush predators that never hunt alone. They are rarely found above ground in the snowy wastes of their territory. They prefer to remain in their underground caverns where they lie in wait for Baknar taking shelter from the ferocious ice blizzards that sweep across the frozen wastes.
The barb of a Kalkoth’s tongue contains powerful venom with which it paralyses its victims. This venom takes only a few seconds to act.
Kalkoth are mortally afraid of fire. They will retreat and flee from any naked flame. They become frenzied when they detect the scent of Baknar Oil
Application: Injection.
Onset time: 1 Combat Round.
Duration: 3 hours.
Resistance Time: The victim must make a resistance roll at the Onset Time of each stage of the poison. Failure indicates that Condition has taken effect.
Potency: 75.
Resistance: Endurance.
Conditions: whole body paralysis. Person also comes round having no memory of last 3 hours.
Antidote/Cure: magical cure only. |