undead Lizardfolk champoin

(Generated 320 times)
Namelist None
Tags
Rank Veteran
Race Lizardman
Cult rank None
Notes blade does an additional 1d6 fire damage and is considered ability Flammable cant use Mystic talents without the blade soul is bound into the blade if the blade is pow in meters away fall into a slumber if killed soul remains in blade blade can become a true weapon for 1 round as a free action for 1d8mp additional fire damage still counts
Creatortorvak
Stats
STR 2d6+9+8
CON 2d6+6+8
SIZ 2d6+9
DEX 2d6+9+8
INT 2d5+5
POW 2d9
CHA 1d4
D20Hit locationArmor
01-03 tail 3
04-05 Right leg 3
06-07 Left leg 3
08-10 Abdomen 7
11-14 Chest 7
15-16 Right arm 3
17-18 Left arm 3
19-20 Head 7
Attributes
Movement 6
Natural armor No

Non-random features

ListFeature
Ability ***Undead***: Immune to fatigue effects. No detrimental effects of serious and major wounds even though can lose locations. Major Wound to head or chest (choose) will destroy the undead. (Mythras Core 214-218)
Ability ***Dark Sight*** ' see’ normally in any level of limited light, even its complete absence.
Ability ***Cold-blooded*** One meal a week. Below 15C Strike Rank -6, - 1 AP per round. Below 5C catatonic.
Ability ***Death Sense*** In tune with the powers of death, the crea- ture can sense the death of living things and dead flesh at a range of up to half its INT or INS in kilometres.
Chaotic feature Flammable - anyone who is wounded by the creature bursts into flame taking 1d6 damage in the hit location until he can douse the fire. Splashing with water or quick burying into sand extinguishes the fire instantly. The victim can also try to beat out the fire, doing nothing else that round and having a Athletics chance of success.

Standard skills

Athletics STR+DEX+25 Brawn STR+SIZ+45 Endurance CON+CON+20
Evade DEX+DEX+25 Perception INT+POW+7 Stealth DEX+INT+20
Unarmed STR+DEX+30 Willpower POW+POW+25

Magic skills

Meditation INT+CON+POW+POW Mysticism POW+POW+POW+CON

Combat styles

Combat styleSTR+DEX+35

Weapon options

1-handed weapons

Amount: 1d3
Net (35)
Flail (30)
Battleaxe (15)
Mace (5)
Shortspear (15)
Broadsword (2)
Ball & Chain (5)
Military Pick (5)
Scimitar (3)
Falchion (5)
minor gravelord chaos long blade 1h (5000)

2-handed weapons

Amount: 1d3
minor gravelord chaos long blade 2h (5000)

Ranged weapons

Amount: 1d4-1d4
Javelin (50)
Recurve bow (5)
Hatchet (10)
Short Bow (10)
Sling (30)
Light crossbow (5)
Barbed Javelin (10)

Shields

Amount: 1d3-2
Heater Shield (10)
Buckler Shield (3)
Peltast Shield (20)
Hoplite Shield (5)

Custom weapons

Name Type Damage Size Reach Range SpecialFX Dam.
mod.
Natural
weapon
AP HP
minor gravelord chaos long blade 1h 1h-melee 1d8+1d6fire M L - bleed sunder set fire Y N 6 12
minor gravelord chaos long blade 2h 2h-melee 1d10+1d6fire L L - bleed sunder set fire Y N 6 12