jhan of the molten forge keeper of the 276th ember
(Generated 177 times)Namelist | None |
---|---|
Tags | |
Rank | Master |
Race | Human |
Cult rank | Overseer |
Notes | full title jhan of the molten forge keeper of the 276th ember and burning eye of kiqrjiat starts combat casting Bypass Armor combined with Damage Enhancement on his allies weapons then he attempts to glue his enemy's to the floor with holdfast then he attempts charge up wrack. he prefers not to cast theism spells spell components are combine targets range duration and swiftness holds the 276th ember in his staff if it is destroyed he and his acolytes are cut of from Theism the ember has 45 magic points witch recharge when kindled only an ember keeper knows how to use these points. the ember is priceless |
Creator | torvak |
|
|
|
Non-random features
List | Feature |
---|---|
Gift (Secret Teaching) | ***Cult Evolution*** The character can add a new spell, miracle, spirit or talent to the cult’s magical tradition. RQ pg 291 |
Gift (Secret Teaching) | ***Matrix*** Part of the fundamental philosophy of technological sorcery, a matrix embeds a sorcery spell into an object or device – similar to the Enchant spell - but powered by an alternate source, rather than the creator of the object. In most cases this energy comes either from the Magic Points of its wielder or from applied science, such as pellets of cursed gold. The primary advantage of a matrix is that it does not continuously drain the potency of the crafting sorcerer, freeing their personal energies for other spells. Each incidence of Matrix allows the development of a blue- print to create a single type of artefact. The Gift must be purchased again to create further designs. MI pg 152 RQ pg 291 |
Gift (Secret Teaching) | ***Elemental*** Gain an elemental helper which may be called once per adventure. RQ pg 291 |
Standard skills
Athletics | STR+DEX+15 | Brawn | STR+SIZ+35 | Deceit | INT+CHA+20 |
---|---|---|---|---|---|
Endurance | CON+CON+5 | Evade | DEX+DEX+20 | Influence | CHA+CHA+30 |
Insight | INT+POW+50 | Perception | INT+POW+50 | Stealth | DEX+INT+5 |
Unarmed | STR+DEX+15 | Willpower | POW+POW+50 |
Magic skills
Devotion | POW+CHA+70 | Exhort | INT+CHA+30 | Invocation | INT+CHA+50 |
---|---|---|---|---|---|
Shaping | INT+POW+65 |
Combat styles
staff of the ember of kiqrjiat | STR+DEX+30 |
---|
Weapon options
1-handed weaponsAmount: 0 |
2-handed weaponsAmount: 1
|
Ranged weaponsAmount: 0 |
ShieldsAmount: 0 |
Custom weapons
Name | Type | Damage | Size | Reach | Range | SpecialFX | Dam. mod. |
Natural weapon |
AP | HP |
---|---|---|---|---|---|---|---|---|---|---|
staff of the holy ember (glave) | 2h-melee | 1d10+2 | L | VL | defenceive | sunder set fire bleed | Y | N | 3 | 9 |
Theism spells
Amount: 99Spell | Prob. | Spell | Prob. | Spell | Prob. | Spell | Prob. |
---|---|---|---|---|---|---|---|
Absorption | 1 | Behold | 1 | Dismiss Magic | 1 | Elemental Summoning | 1 |
Excommunicate | 1 | Fortify | 1 | Mindlink | 1 | Rain of | 1 |
Sunspear | 1 |
Sorcery spells
Amount: 99Spell | Prob. | Spell | Prob. | Spell | Prob. |
---|---|---|---|---|---|
Animate | 1 | Bypass Armor | 1 | Damage Enhancement | 1 |
Damage Resistance | 1 | Holdfast | 1 | Sculpt | 1 |
Wrack | 1 | Animate metal | 1 |