Nightmare (Horse Demon)

(Generated 161 times)
Namelist None
Classic fantasy
Rank Skilled
Race Horse
Cult rank None
Notes "These large black horses are gaunt and skeletal, with glowing red eyes, and hooves of fire and smoke. They originate from the lower planes, where they are used as the mounts of powerful devils and demons. However, nightmares can also serve as mounts for more terrestrial monsters such as night hags, vampires, spectres, and liches. possess an empathic form of communication that allows them to communicate amongst themselves" Classic Fantasy
STR 2d6+23
CON 2d6+6
SIZ 2d6+32
DEX 2d6+12
INT 2d6+6
POW 2d6+6
CHA 2d6
D20Hit locationArmor
01-03 Right Hind Leg 2
04-06 Left Hind Leg 2
07-09 Hindquarters 2
10-12 Forequarters 2
13-14 Right Front Leg 2
15-16 Left Front Leg 2
17-20 Head 2
Movement 12m, 18m Flying
Natural armor Yes

Non-random features

Ability ***Breathe Flame*** The flame covers a cone CON in metres. width of the cone is one quarter of the CON. Any in the flame suffers fire-based damage to all hit locations, Evade halves. Armour Points count as normal unless otherwise noted. A creature can only breathe flame once in a specified time period (usually once per hour or once per day). Further attempts to breathe flame within this time require the creature to pass Endurance rolls with each roll becoming one grade harder, or suffer a level of Fatigue.
Ability ***Immunity to fire***
Ability ***Flyer*** May substitute the Fly skill for Evade whilst fighting aloft. Only rolls Fly skill when attempting unusually difficult task
Ability ***Terrifying*** Unopposed Willpower roll. Success -- - shaken for one round and cannot act offensively. Failure - flee in terror. Fumble collapse unconscious from the shock. Critical success - act unhindered. Once per encounter.

Standard skills

Athletics STR+DEX+3d10 Brawn STR+SIZ+5d10 Deceit INT+CHA+4d10+15
Endurance CON+CON+5d10+15 Evade DEX+DEX Insight INT+POW+3d10+30
Locale INT+INT+3d10+30 Perception INT+POW+1d10+40 Willpower POW+POW+2d10+35

Combat styles

Hell's Charger (Flaming Hooves, Fanged Bite)STR+DEX+4d10

Weapon options

1-handed weapons

Amount: 2
Hooves (1)
Fanged Bite (1)

2-handed weapons

Amount: 0

Ranged weapons

Amount: 0


Amount: 0

Custom weapons

Name Type Damage Size Reach Range SpecialFX Dam.
Hooves 1h-melee 2d6 H M - Bash, Stun Y Y 0 0 Leg
Fanged Bite 1h-melee 1d8 H M - Bleed, Grip Y Y 0 0 Head