Undead Horror Crocodile

(Generated 72 times)
Namelist None
Tags
Glorantha
Pamaltela
River
Swamp
Tarien
Rank Veteran
Race Crocodile
Cult rank None
Notes Anaxial Annex. RQ pg 344
Creatorhkokko
Stats
STR 2d6+24
CON 2d6+12
SIZ 4d6+35
DEX 2d6+9
INT 2d6+6
POW 2d6
CHA
D20Hit locationArmor
01-03 Tail 5
04-05 Right Hind Leg 5
06-07 Left Hind Leg 5
08-10 Hindquarters 5
11-14 Forequarters 5
15-16 Right Front Leg 5
17-18 Left Front Leg 5
19-20 Head 5
Attributes
Movement 6
Natural armor Yes

Non-random features

ListFeature
Ability ***Camouflaged*** Attempts to spot suffer a penalty to Perception of two difficulty grades.
Ability ***Area Attack*** Creature or plant of suitable size can sweep or stomp multiple foes, its attack roll being simultaneously applied to everyone within reach of the body part used to make the attack.
Ability ***Amphibious*** Can breathe both underwater and on dry land
Ability ***Engulfing*** The max size of victim is figured as half the creature’s own SIZ, but may be less than this depending on the creature’s physiology. Engulfed victim suffers at least one damage roll based on the creature’s bite attack before being swallowed – the time spent chewing depends on the creature and how sensitive its innards are. If still alive a swallowed victim will begin to suffocate. Often victim lacks the mobility to move inside the digestive tract or the creature is so large that he will die long before he can cut its way out.
Ability ***Swimmer*** Automatically succeeds in everyday moving and manoeuvring whilst swimming unless attempting an unusually difficult task. May substitute the Swim skill for Athletics and Evade rolls whilst in water (Mythras Core 214-218)
Ability ***Undead***: Immune to fatigue effects. No detrimental effects of serious and major wounds even though can lose locations. Major Wound to head or chest (choose) will destroy the undead. (Mythras Core 214-218)

Standard skills

Athletics STR+DEX Brawn STR+SIZ+30 Endurance CON+CON+40
Evade DEX+DEX Perception INT+POW+30 Swim STR+CON+40
Willpower POW+POW+25

Combat styles

Lurking Death (Jaws, Tail Sweep)STR+DEX+40

Weapon options

1-handed weapons

Amount: 2
Jaws (1)
Tail (1)

2-handed weapons

Amount: 0

Ranged weapons

Amount: 0

Shields

Amount: 0

Custom weapons

Name Type Damage Size Reach Range SpecialFX Dam.
mod.
Natural
weapon
AP HP
Jaws 1h-melee 1d10 H M - Y N 5 14
Tail 1h-melee 1d8 H L - Y N 5 13