Troll hunter (Jiord)

(Generated 25 times)
Namelist None
Rank Skilled
Race Human
Cult rank None
Notes chainmail __Armour Proficiency__: Light armours receive 1 extra armour point, and heavy armours 2. The only stipulation is that you have to know the attack is coming. In addition, when worn, only 1/4 the total ENC of the armour is counted towards Encumbrance instead of half. __Combat Proficiency__: Being a master of armed and unarmed com- bat, Fighters gain a further +5% to their Combat Style. ADDED. __Weapon Specialization__: Your Combat Style is improved by 10% when using your weapon of specialisation. You gain +1 Action Point for the purposes of Parrying only. Not added. __Weapon Master__:As for specialisation, plus gain a 1-step improvement to damage modifier. Jiord is a tall Northman who serves Ganimer. In younger days he served a local lord, in the ranks of his personal guard. But he had a hot temper which repeatedly caused him trouble; finally, an argument with the lord himself caused him to be dismissed. He wandered around for a while as a warrior-for-hire, but never found a permanent home again. One day, while in a rather disreputable tavern, he met his future master. Riscen Ganimer had been interested in finding a strong companion who could handle some of his physical labor and help protect him in tough situations. While observing Jiord from a dark corner of the tavern, Ganimer decided that this strapping Northman might be strong enough, mean enough and dumb enough to fit the bill. During the course of the evening Jiord got himself into a fierce tavern brawl with another fellow who, though smaller, was quick and resourceful (and less drunk) . As the smaller fellow was getting the better of things, Ganimer slipped in close and, at the first opportunity, stabbed him in the back of the knee with his dagger. This was enough to throw the advantage to Jiord, who proceeded to finish him off with a heavy bowl and a broken bottle. Jiord never forgot the help he received from Ganimer that night. Partly out of gratitude, and partly because his throat had been heavily damaged in the fight — to the degree that he has never been able to talk with more than a hoarse, gravelly mumble — he has given his permanent service to the glib man who has proved he can provide for the both of them. Jiord is generally quiet in the presence of strangers, and has learned from his master some of the value of cunning over brute strength. Hence, he lets his master do the thinking and talking, and he tries to keep his temper in check until they have the greatest need for it.
STR 17
CON 17
SIZ 18
DEX 15
INT 10
CHA 14
D20Hit locationArmor
01-03 Right leg 8
04-06 Left leg 8
07-09 Abdomen 8
10-12 Chest 8
13-15 Right arm 8
16-18 Left arm 8
19-20 Head 8
Movement 6
Natural armor No

Standard skills

Athletics 72 Brawn 75 Conceal 61
Endurance 74 Evade 70 Perception 56
Stealth 65 Unarmed 77 Willpower 52

Professional skills

Sleight 65

Combat styles

near berserk attack85

Weapon options

1-handed weapons

Amount: 1
Hand Axe (1)

2-handed weapons

Amount: 0
Great axe (25)
Great Club (25)
Great Hammer (25)
Great Sword (25)

Ranged weapons

Amount: 1
Short Bow (1)


Amount: 1
Viking Shield (1)

Custom weapons

Name Type Damage Size Reach Range SpecialFX Dam.
Hand Axe 1h-melee 1d6+1d2 M S - bleed, impale Y N 3 6