human mage (Thuram)

(Generated 72 times)
Namelist None
Rank Skilled
Race Human
Cult rank None
Notes Thuram is a priest of the order, a man of Vassa (Arabic) origin (even Thuram isn't sure exactly of his racial mix) who is now second in command of the Temple. Thuram has concentrated his study of Dark magic on barring portals, and is an expert in most spells that control doors and locks. He casts the spell that keeps the outer door shut and can perform the same magic on any door within the temple. Close inspection of Thuram's person will reveal that his right hand (hidden by a glove) is artificial, constructed of iron and silver. This hand has been imbued with power in its own right. If removed from Thuram's body the hand will continue to function and will have the same effect as a knock spell. Due to the wakened nature of its removal it only has a 20% chance of working vs normal locks and 45% vs magical ones. The hand can be used to open doors four times a day. If attached to the stump of an arm of someone with 14+ POW it will work at full power. Ring stored Manna +4
STR 14
SIZ 14
DEX 17
INT 17
POW 14
D20Hit locationArmor
01-03 Right leg 0
04-06 Left leg 0
07-09 Abdomen 0
10-12 Chest 0
13-15 Right arm 0
16-18 Left arm 0
19-20 Head 0
Movement 6
Natural armor No

Standard skills

Athletics STR+DEX+35 Brawn STR+SIZ+2d10+10 Deceit INT+CHA+25
Endurance CON+CON+3d10 Evade DEX+DEX+25 Influence CHA+CHA+4d10+20
Insight INT+POW+2d10+20 Perception INT+POW+2d10+20 Ride DEX+POW+2d10+25
Stealth DEX+INT+2d10+10 Unarmed STR+DEX+2d10+20 Willpower POW+POW+2d10+20

Magic skills

Folk Magic POW+CHA+40 Invocation INT+CHA+2d10+30 Shaping INT+CHA+2d10+30

Combat styles


Weapon options

1-handed weapons

Amount: 1
Dagger (1)

2-handed weapons

Amount: 0

Ranged weapons

Amount: 1
Dagger (1)


Amount: 0

Folk spells

Amount: 5
SpellProb.   SpellProb.   SpellProb.   SpellProb.   
Alarm 1 Bypass 1 Glue 1 Knock 1
Lock 1

Sorcery spells

Amount: 4
SpellProb.   SpellProb.   SpellProb.
Holdfast 1 Imprison 1 Spell Resistance 1
Store Manna 1