Notes |
These creatures are bloated in death, their bodies swollen in asymmetric ways by their ongoing corruption and their internal torments. Their skin is a mottled mess of browns, blues and greens. They still wear the armor they wore in life and carry their old weapons, though all their gear shows signs of neglect and mistreatment. Their facial and body features are Archipelagan, though this is hard to recognize.
Their weapons carry Grave Hunger, a disease with POT equal to the revenant’s Willpower. Initial onset takes 2d6 hours. Symptoms at that point include loss of hair and reduction of CHA by half. After 1d3 days, the secondary onset starts – wasting of -1 HP to the chest per day, and a Passion of Seek (Grave) equal to the disease POT. If the victim is able to make a second Endurance contest against the disease POT upon appearance of secondary onset, they recover after 1d3 days. Otherwise, the disease continues to wither the victim until death. Sufferers seem to yearn for the grave and feel comforted if they can sleep in contact with the earth. Even so comforted, a sufferer experiences vivid dreams of a cadaverous monarch in a distant throne who grows gradually closer. Healing skill can arrest the progress of the disease up until the secondary onset.
Their Empty Gaze that allows them for force any they gaze at to make a Willpower check or be shaken, causing the next 1d6 actions at +1 difficulty grade. The effect works as a spell with intensity and magnitude of half the revenant’s POW.
Because the revenants are abhorrent to Aasrad-Afan, the Devotion (Aasrad-Afan) skill can be used to augment Combat Style skills used to fight them. Killing a revenant causes its bones to turn to dust. The revenant returns 21 days later, its body expelled roughly from the earth at the location of its death. Revenants may be permanently destroyed by flinging their bones outside the Saradian Coast (into the ocean is a good choice). |