Orc archer
(Generated 47 times)Namelist | None |
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Tags | Classic fantasy Goblinoid Monster
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Rank | Novice |
Race | Goblin |
Cult rank | None |
Notes | Orc archers are more astute than most of their race, though not much. They simply consider it fun to kill with arrows as well. Treasure Type: B, (M, A, Cx10, D) Abilities: Infravision: The creature sees into the infrared spectrum. The maximum distance is 18 metres (60 ft) unless specified otherwise. Light Sensitive: They suffer a 1 grade penalty to Combat Style, Evade, and Perception rolls that deal with vision when fighting in sunlight or its magical equivalent. They suffer no penalties when in torchlight or other forms of artificial lighting. |
Creator | yngeld |
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Standard skills
Athletics | STR+DEX+30 | Brawn | STR+SIZ+20 | Deceit | INT+CHA+30 |
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Endurance | CON+CON+30 | Evade | DEX+DEX+30 | Perception | INT+POW+30 |
Unarmed | STR+DEX+30 | Willpower | POW+POW+30 |
Custom skills
Languages (Orcish and Common, some can speak Goblin, Hobgoblin, and Ogre) | INT+CHA+40 | Passion: Evil (Cruel and Slaver) | POW+POW+30 | Passion: Evil (Hate Elves and Dwarves) | POW+POW+35 |
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Combat styles
Clustered volley | STR+DEX+30 |
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Weapon options
1-handed weaponsAmount: 1
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2-handed weaponsAmount: 0
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Ranged weaponsAmount: 1
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ShieldsAmount: 0
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