Dwarf Giant Centipede

(Generated 42 times)
Namelist None
Tags
Cloud forest
Jungle
Rank Skilled
Race Centipede, Giant
Cult rank None
Notes MI pg 205
CreatorBilharzia
Stats
STR 2d6+5
CON 2d6+6
SIZ 2d6+10
DEX 2d6+3
INT 2d6+2
POW 2d6
CHA
D20Hit locationArmor
01-03 Segment 1 3
04-05 Segment 2 3
06-07 Segment 3 3
08-09 Segment 4 3
10-12 Segment 5 3
13-14 Segment 6 3
15-16 Segment 7 3
17-18 Segment 8 3
19-20 Head 3
Attributes
Movement 6
Natural armor No

Non-random features

ListFeature
Ability ***Adhering*** Can move on vertical surfaces and even on a ceiling at half normal Movement rate.
Ability ***Blood Sense*** Traces of blood can be sensed at a distance of half its INS in kilometers.(Mythras Core 214-218)
Ability ***Earth Sense*** Perfect sense of direction, depth and orientation beneath ground and suffers no penalties to Perception rolls for underground environments.
Ability ***Grappler*** Successful attack = Grapple + damage. Parried attack = Grip vs opponent limb or Pin Weapon on weapon. Uses brawn to resist victim breaking free. (Mythras Core 214-218)
Ability ***Venomous*** Has a venomous attack. May use Inject Venom Special effect
Exotic Poison ***Centipede Venom*** Application: Injection Potency: 50 + 5 per 2 metre length of the centipede Resistance: Endurance Onset time: Immediate Paralysis in location bitten, then affecting the entire body 1d3 rounds later Duration: Centipede’s CON in hours Conditions: If not resisted the poison acts as a muscle relaxant, immobilising the area bitten, and soon spreading to the rest of the body. Somewhat cruelly it does nothing to stop the sensation of pain.

Standard skills

Athletics STR+DEX+30 Brawn STR+SIZ+20 Endurance CON+CON+30
Evade DEX+DEX+20 Perception INT+POW+30 Stealth DEX+INT+30
Willpower POW+POW+40

Combat styles

Poisonous Pinion (Body Crush, Mandibles)STR+DEX+40

Weapon options

1-handed weapons

Amount: 2
Mandibles (1)
Body Crush (1)

2-handed weapons

Amount: 0

Ranged weapons

Amount: 0

Shields

Amount: 0

Custom weapons

Name Type Damage Size Reach Range SpecialFX Dam.
mod.
Natural
weapon
AP HP
Mandibles 1h-melee 1d6 E T - Y N 5 12
Body Crush 1h-melee 1d4 H M - Y N 5 12