Lizard, Thorny

(Generated 71 times)
Namelist None
Cloud forest
High mountains
High plateau
Monster island
Rank Veteran
Race Lizard, Thorny
Cult rank None
Notes MI pg 239
STR 2d6+12
CON 2d6+12
SIZ 2d6+18
DEX 2d6+12
INT 2d6+5
POW 2d6
D20Hit locationArmor
01-02 Tail 5
03-04 Right Hind Leg 5
05-06 Left Hind Leg 5
07-10 Hindquarters 5
11-14 Forequarters 5
15-16 Right Foreleg 5
17-18 Left foreleg 5
19-20 Head 5
Movement 8
Natural armor Yes

Non-random features

Ability ***Cold-blooded*** One meal a week. Below 15C Strike Rank -6, - 1 AP per round. Below 5C catatonic.
Ability ***Spiny*** Spines automatically inflict the creature’s Damage Modifier against the body part used to strike them with unarmed attacks. Bigger or longer spines can also damage armed attackers, providing the spines are equal to the length of the weapon used. In such cases, it is the limb holding the weapon which gets injured.
Ability ***Trample*** - Roll on Athletics to trample beings with up to half its SIZ. Damage = 2x creature’s base Damage Modifier. Increases the Size of the attack by one step. If immobile may trample a prone opponent by using an Action Point. Trample is Free Action if moving or charging over an opponent

Standard skills

Athletics STR+DEX+42 Brawn STR+SIZ+19 Endurance CON+CON+30
Evade DEX+DEX+24 Perception INT+POW+31 Stealth DEX+INT+40
Willpower POW+POW+28

Combat styles

Thorny Storm (Bite, Claw, Tumble)STR+DEX+32

Weapon options

1-handed weapons

Amount: 3
Bite (1)
Claw (1)
Tumbling Roll (1)

2-handed weapons

Amount: 0

Ranged weapons

Amount: 0


Amount: 0

Custom weapons

Name Type Damage Size Reach Range SpecialFX Dam.
Bite 1h-melee 1d6 L L - Y N 5 9
Claw 1h-melee 1d4 L M - Y N 5 9
Tumbling Roll 1h-melee 1d8 H T - Y N 5 9