Nuckelavee - Horse Demon of the Sea

(Generated 76 times)
Namelist None
Tags
Sea
Rank Veteran
Race Nuckelavee - Horse Demon of th
Cult rank None
Notes Nuckelavee is a sea demon shaped like a horse with a rider on its back. It will not stand or cross fresh water and will not stand rain. Legs have flippers and hooves. It is skinless - all muscles etc are visible. If nuckelavee can incapacitate victim it will gallop to sea with it. -Gateway Bestiary
Creatorhkokko
Stats
STR 2d6+18
CON 2d6+6
SIZ 2d6+30
DEX 3D6
INT 3D6
POW 3d6+6
CHA 2d6
D20Hit locationArmor
01-02 Right hind leg 5
03-04 Left Hind Leg 5
05-06 Hindquarters 5
07 Forequarters 6
08-09 Right Fore Leg 5
10-11 Left Fore Leg 5
12-13 Horse Head 5
14 Chest 6
15-16 Right Arm 4
17-18 Left Arm 4
19-20 Head 5
Attributes
Movement 12
Natural armor Yes

Additional features

FeatureProbability
Disease 70% View items

Non-random features

ListFeature
Ability ***Immunity to non magical weapons***
Ability ***Swimmer*** Automatically succeeds in everyday moving and manoeuvring whilst swimming unless attempting an unusually difficult task. May substitute the Swim skill for Athletics and Evade rolls whilst in water (Mythras Core 214-218)
Ability ***Terrifying*** Unopposed Willpower roll. Success -- - shaken for one round and cannot act offensively. Failure - flee in terror. Fumble collapse unconscious from the shock. Critical success - act unhindered. Once per encounter.
Ability ***Trample*** - Roll on Athletics to trample beings with up to half its SIZ. Damage = 2x creature’s base Damage Modifier. Increases the Size of the attack by one step. If immobile may trample a prone opponent by using an Action Point. Trample is Free Action if moving or charging over an opponent

Standard skills

Athletics STR+DEX+4d10+30 Brawn STR+SIZ+4d10+30 Endurance CON+CON+4d10+30
Evade DEX+DEX+4d10+30 Perception INT+POW+4d10+30 Swim STR+CON+4d10+30
Unarmed STR+DEX+4d10+30 Willpower POW+POW+4d10+30

Combat styles

Hooves from the DepthsSTR+DEX+4d10+30

Weapon options

1-handed weapons

Amount: 3
Kick (1)
Rear and Plunge (1)
Hands (1)

2-handed weapons

Amount: 0

Ranged weapons

Amount: 0

Shields

Amount: 0

Custom weapons

Name Type Damage Size Reach Range SpecialFX Dam.
mod.
Natural
weapon
AP HP
Kick 1h-melee 1d8 H M - Bash, Stun Location Y Y 0 0 Legs
Rear and Plunge 1h-melee 1d10 H M - Bash, Stun Location Y Y 0 0 Body
Hands 1h-melee 1d4 M M - None Y Y 0 0 Hands