Deep Gnome Prowler
(Generated 90 times)Namelist | Generic fantasy names (View names) |
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Tags | |
Rank | Skilled |
Race | Dwarf |
Cult rank | None |
Notes | A fairly well skilled and cunning example. Handy in straight combat but able to back this up with magic, stealth and poisoned darts. The Fever poison lasts for one minute and is potency 45. Blur, Blindness/Deafness, Disguise Self and Non-Detection aren't in the Mythras system. As it's a lowly NPC I'll quick-fudge all as Folk Magic as follows: Blindness/Deafness: Resist (Willpower) or suffer the effect for 60 seconds. Resistance can be re-rolled at the start of a new round. Blur: Hard (-20) to hit. Effects end when you are hit. Only works against sight-based combatants. Change Self: Disguise visual appearance within 20% of size. Fairly easy to inspect (standard Perception) if suspicions are aroused. Non-Detection: Hides from all magical vision or scrying. |
Creator | Uncle |
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Non-random features
List | Feature |
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Basic Poison | Fever Condition: Victim’s body temperature fluctuates wildly – from hot to cold – and muscles ache. All skills suffer a difficulty grade of Hard. Mythras pg 75 |
Standard skills
Athletics | STR+DEX+2d10 | Brawn | STR+SIZ+3d10 | Endurance | CON+CON+4d8 |
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Evade | DEX+DEX+2d8+20 | First Aid | DEX+INT+1d20+30 | Insight | INT+POW+1d20+25 |
Perception | INT+POW+1d20+20 | Stealth | DEX+INT+1d10+35 | Unarmed | STR+DEX |
Willpower | POW+POW+1d10+40 |
Magic skills
Folk Magic | POW+CHA+2d10+50 |
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Combat styles
Primary Combat Style | STR+DEX+2d8+20 |
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Weapon options
1-handed weaponsAmount: 1
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2-handed weaponsAmount: 0 |
Ranged weaponsAmount: 1
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ShieldsAmount: 0 |
Folk spells
Amount: 6Spell | Prob. | Spell | Prob. | Spell | Prob. | Spell | Prob. | Avert | 1 | Darkness | 1 | Heal | 1 | Shock | 1 |
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Blindness/Deafness | 5 | Blur | 5 | Disguise Self | 5 | Non-Detection | 1 |