Elasmotherium
(Generated 13 times)Namelist | None |
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Tags | Fantasy Monster island
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Rank | Novice |
Race | Rhino |
Cult rank | None |
Notes | Elasmotherium ("Thin Plate Beast"), also known as the Giant Rhinoceros or Giant Siberian Unicorn, is an extinct genus of rhinoceros endemic to Eurasia during the Late Pliocene through the Pleistocene, documented from 2.6 Ma to as late as 29,000 years ago in the Late Pleistocene. Three species are recognized. The best known, E. sibiricum, was the size of a mammoth and is thought to have borne a large, thick horn on its forehead. Theories about the function of this horn include defense, attracting mates, driving away competitors, sweeping snow from the grass in winter and digging for water and plant roots.[citation needed] Like all rhinoceroses, elasmotheres were herbivorous. Unlike any others, its high-crowned molars were ever-growing. Its legs were longer than those of other rhinos and were adapted for galloping, giving it a horse-like gait.. Charge attack needs space BaB pg 53. AR pg 74 |
Creator | raleel |
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Non-random features
List | Feature |
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Ability | ***Trample*** - Roll on Athletics to trample beings with up to half its SIZ. Damage = 2x creature’s base Damage Modifier. Increases the Size of the attack by one step. If immobile may trample a prone opponent by using an Action Point. Trample is Free Action if moving or charging over an opponent |
Ability | ***Intimidate*** May intimidate opponents as a prelude to combat or to avoid it altogether. Unopposed Willpower roll - a failure - spend the next round moving farther from creature. Fumble - flee at max speed. A critical ignore intimidation during that encounter. Continues for as long as the creature continues to act in a threatening manner |
Standard skills
Athletics | STR+DEX | Brawn | STR+SIZ | Endurance | CON+CON+30+2D10 |
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Evade | DEX+DEX+D10 | Perception | INT+POW+4D10 | Stealth | DEX+INT |
Willpower | POW+POW+20+6D10 |
Combat styles
Massive Horned Charge | STR+DEX+5D10 |
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Weapon options
1-handed weaponsAmount: 2
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2-handed weaponsAmount: 0 |
Ranged weaponsAmount: 0 |
ShieldsAmount: 0 |
Custom weapons
Name | Type | Damage | Size | Reach | Range | SpecialFX | Dam. mod. |
Natural weapon |
AP | HP |
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Gore | 1h-melee | 2d6 | E | M | - | Grip and Hurl | Y | Y | Head | |
Trample | 1h-melee | 1d10+1d8 | C | T | - | Bash, Stun Location | Y | Y | Leg |